Yeah, some of the Gone Home trophies are just odd. Why reward someone for speeding past everything when the entire point of the game is to take in the experience via lots of audio and text?
Some of them do make sense though and are exactly the kind of trophies I like to see, where they reward you for finding the hidden stuff or figuring something out without all of the supports they provide.
What Remains of Edith Finch is fucking incredible. I love that the controls and style are constantly changing. It’s visually stunning too. My only complaint is - again - the length. It’s much more in-depth than Gone Home, but we played for a few hours yesterday and will likely finish it with just another hour or less of play.