So I am in chapter 5 of RDR2, and I won't spoil a thing.
But i'm just... done, I feel like I have no desire to continue the game anymore. The game feels tedious, the story goes in circles which i know is part of the theme, but it's just frustrating and annoying.
- Missions devolve into a shootathon where you just shoot people over and over again for no real purpose other than 'we need to throw baddies at you to shoot'.
- Into chapter 5, I genuinely feel the developers had no clue what they had to write so they just jumped the shark with an absurd side plot with even more ridiculous set pieces.
- Antagonists feel super underdeveloped, a bunch of them were swept aside in 2-3 missions because whilst the game is brutally slow and plodding, the storyline feels like it's blitzing through at the same time.
- Many interesting side characters get little to no character development, they get no real defining moments where you start caring for them. Then when they get killed or something bad happens them, it's done quick and for the dramas, but they don't give you a proper time to let it sink in because we have to go into another shooting gallery.
-- Again, I know that the 'we need to keep moving' is part of the overarching theme, but a few deaths completely fell flat for me, including two involving two of my favourite side characters.
- Arthur and Dutch shine, but they get all the time to shine. The other characters, including the ones you know from RDR1, they just feel like cardboard cutouts. They're there in spirit only, because they barely get a chance to really show any character because you gotta go into another shootout.
- The world is way too large, large to the point where it's just not fun anymore. Having to travel 5-15 minutes from one place to the next got boring quick and I find myself fast traveling, which still isn't fast enough because they had to make the travel cinematic!
- Collecting and hunting is tedious to straight up frustrating. Gotta find a 3* animal, gotta shoot it the right way, then skin it, to travel across the world to the handful of trappers or your base.
-- Oh, I see you shot one of the fifty large animals you need to hunt, well, your horse can only carry one at a time, so have fun traveling 15 minutes to drop off that carcass. Now go do it 49 more times if you want to get to that 100%
- The controls are garbage, you move like you're stuck in pigshit, shootouts is just doing L2+R2 a lot of times. The horses are finicky where you keep running into a tree or another object at full speed.
- The core system is a bother rather than a boon. You never know whether you're overweight or underweight, and it just feels like the deadeye core is there to annoy you rather than keep your god-tier shooting in check.
- The bounty system is a ballache. You make a mistake, you get a massive bounty which you can only lose by paying the troll toll or getting arrested after you donated all your money to Dutch and Co.
- TRAVELING IS THE GODDAMN WORST. Having to travel in the missions itself takes 5 more minutes, then the mission is done in 5 more. Guess what, enjoy riding another 5 minutes for your next mission. Rinse, Repeat.
Don't get me wrong, it's a masterpiece in many ways. The world is gorgeous, Arthur is a great protag albeit he's the classic rockstar doormat who does everything with only the occassional grumble or whinge. The customisation and the sense of realism to the world is nothing else.
But the game is also tedious, boring, and has many of the pitfalls that all the modern Rockstar games suffer from. A blind obsession with scope, a story that has good moments but they're all fleeting and missions that are either shootouts from the start, or devolve into shootouts.
RDR2 is the most boring and tedious masterpiece i've ever played.
I'm at the end of Chapter 5, and I am just... I have no desire to play on towards the end, even though it's pretty close.
I liked RDR1 better. The story was more enjoyable, and whilst it was also a shooutout simulator like every Rockstar open world game, it just felt like the story was going somewhere rather than the circles RDR2 has you running in.