So, I have a story about the Skyrim Intro and how hard game development is.
— Nate Purkeypile - The Axis Unseen 🤘🏹🔥 (@NPurkeypile) August 17, 2021
That intro is famous now, but back then, it was just that one thing that we had to keep working and working on forever. I lost track of how many times I've seen that cart ride. Easily hundreds. (thread) pic.twitter.com/D0E0oZ5uX8