Midway, like they used to, feature more on the gameplay then features, I get that, and respect that. A good engine is always something to appreciate. But being so light on features and matches, is REALLY going to hurt them. Mainly because there's only so many times you can say "Yeah, our matches are going to be great." New features and stuff are the highest selling point, because, as the Q&A shows, that's what people want, and ask for. That's why THQ's perfectly willing to throw out an oldfeature, replace it with a new one, and hype the hell out of it for months and months, because the modes and roster depth, and match possibilities, and such, is what both lengthens the amount of time people will keep playing, and makes it more likely to sell.