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Corizzle

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Posts posted by Corizzle

  1. The DS can already connect to and control the Wii for certain games. Wiiware is making use of it. It's down via DS Download Play.

    Also, the Everybody's Nintendo Channel allows the DS to connect via DS Download Play to get demos and the like.

    Everybodys Nintendo Channel? I don't have that.

    Japan only right now, they have announced it's on the way but no date has been set for US or Europe

  2. I'd be upset if they took away the GBA port.

    How else will I play illegal games? ¬.¬

    With Slot 1 flash carts that plug into the DS slot that have been out for over a year >_<

    Taking away the GBA slot will make Activision pissed, as that would mean Guitar Hero On Tour wouldn't work with the new DS. The main thing I could see Nintendo adding is a Virtual Console for the DS of Game Boy, Game Boy Colour and Game Boy Advanced games. It makes sense with the success of the Wii VC, but it would regular the DS to have some internal memory to be really useful.

  3. There is an option for classic, Swing Stick or Swing Stick 2.0. I assume Swing Stick is last years controls.

    I rented it, personally don't feel it as upgraded from last year to make it worth the purchase.

  4. Score/Not Licensed: Katamari series for sure, although it is starting to get a bit stale with the 360 game.

    Licensed: MVP 2005

    * "An Honest Mistake" by The Bravery

    * "Funny Little Feeling" by Rock n Roll Soldiers

    * "Pressure Point" by The Zutons

    * "You Owe Me an IOU" by Hot Hot Heat

    * "Tessie" by the Dropkick Murphys

    * "The Iroc-Z Song" by The High Speed Scene

    * "Let It Dive" by …And You Will Know Us by the Trail of Dead

    * "Finding Out True Love is Blind" by Louis XIV

    * "We Got the Noise" by The Donots

    Small track list but awesome

  5. I didn't see anything wrong with that gameplay at all. Wasn't the last Midway wrestling game "WrestleMania the Arcade Game?" They've come a very long way and the overall look of the wrestlers rivals Smackdown for sure. The only thing I didn't like was seeing Sting doing Style's Phenomenon, and both Sting and Kurt doing so many X-Division style moves. Hopefully the arsenals become worker specific.
  6. I see you are in Ontario, don't know if you live near a Best Buy but they are slightly cheaper there if you have one near, they are $13 a season there. I assume the deal you are talking about is at HMV 2/$30, the Best Buy deal is slightly cheaper and you can buy S3 without having to find a 2nd DVD to add with it.

    I was in the same position, never seen the show but from all the good stuff I have heard I picked up S1-3 on Boxing Day at Best Buy. It was $40 for the entire series but you really aren't losing that much if you don't like it, you could probably get quite a bit of that back on eBay if you didn't like it

  7. Just a note, if you want the wireless guitar model for PS2/X360 then Wal-Mart is probably not your best bet. A lot of reports of Wal-Marts in US and Canada selling GH3 bundles with the old model SGs and X-Plorer guitars. The bundle is $10 cheaper though so if you don't care about that and want to save money then... yeah. The Wal-Mart near me only had old style bundles for 360 and PS2, but the new style for the rest of the systems. If you do go to Wal-Mart and want the Kramer just make sure that is what you are getting, they are not tricking you or anything as it shows on the front the old guitar

    I am picking up a copy with the wireless guitar later today or tomorrow

  8. Guitar is wired for the 360 version, PS3 and Ps2 are wireless.

    I think it\s lame they don't have guitar only and drum only versions for $100, I might have considered it for that price but not at $160 unless I come into a huge pile of cash in the next month, which is unlikely

  9. WWE spinoff games have never been successful.

    Crush Hour was ok at best, Betrayal for the GBC was awful. I would also want a Legends game

    The Smackdown vs. Raw video game may miss its November deadline due to Chris Benoit. Vince McMahon wants him removed from the game, but to have him removed would require the game being delayed, which means that they would miss out on the 2007 holiday season revenue, which is always the most lucrative quarter for video games.
  10. If this is true then I have gained my faith in SEGA back, so many great series making their returns, it seems too good to be true and I'm afraid that it will be false.

    Jet Set Radio Next, Shenmue 3 and the I & II Plus as well as Skies of Arcadia 2 and Virtua Fighter 5/Kids 2 would be a killer lineup

  11. The 4x, 8x, 16x is the speed that the disks can record at. I have used 2x disks before and had no problems so any speed should work.

    It depends on the recorder as to what type to get, some prefer +R but some prefer -R. I would recommend getting a small 5-pack of a disk and testing it out on a recorder before buying a 100 pack.

    Also, for DVD Recorders it might be a good idea to look at +RW or -RW so that you can rewrite over the disks over and over again.

  12. http://www.blizzard.com/

    http://www.gamespot.com/pc/strategy/starcr...;om_clk=topslot

    Starcraft II warps into Seoul

    Blizzard Entertainment unveils long-awaited sequel to PC real-time strategy game at worldwide invitational event.

    By Andrew Park, GameSpot

    Posted May 18, 2007 11:02 pm PT

    SEOUL--Crowds of fans and press file continuously into the Olympic Gymnastic Stadium in the Gangnam province of Seoul, South Korea to await the announcement of Blizzard's new game title. The big-screen monitors onstage, which previously showed looped footage of tournaments held at last year's Blizzard Worldwide Invitational, now show only the logo for this year's event, which takes place today and tomorrow. The anticipation and excitement in the air from the crowds of fans and international press are palpable.

    The announcement session is underway, and the lights are up. The Korean emcees are making announcements about the tournaments and music concerts that will also be held at the event. Blizzard Korea managing director Jungwan Han has taken the stage to deliver the opening remarks, greeting and thanking Blizzard fans worldwide for their support. He takes his seat, and the emcees briefly introduce Blizzard's top brass, including Mike Morhaime, Rob Pardo, and Chris Metzen.

    Next up are the introductions for the professional gamers, who are greeted with great fanfare by the audience as they're announced individually and step onstage. First are the Starcraft players, introduced by their name, faction played (protoss, zerg, or terran), and country of origin. These are followed by the Warcraft III professional players, also introduced by their name, played faction (humans, orcs, undead, or night elves), and country of origin. After the players are brought onstage, they are brought forward individually to take an "oath" of fair play.

    Press from around the world arrives at the Blizzard Worldwide Invitational event.

    Once the players are ushered away, Blizzard president Mike Morhaime takes the stage to make the big announcement, noting first that this year's event will host more tournaments than any previous event (including competitions for Starcraft, Warcraft III, and World of Warcraft), then introducing a video montage with footage from Blizzard's previous games (such as the original Warcraft, Diablo, and Starcraft) and previous tournament events. Morhaime is finally getting closer to the announcement...the crowd cheers in anticipation. Says Morhaime, "When it came time to make this announcement, it was easy to decide where it should take place." The president praises the enthusiasm and support of Korean game players, then introduces a video trailer for the new game.

    The pro gamers took the stage to tremendous fanfare.

    The trailer begins with a spaceship, lowering a coffinlike object. The camera cuts to a chamber, then to a gigantic metal gate that cranks open, and finally cuts to a man with a cigar in his mouth, wearing shackles on his ankles. The man steps into mechanical restraints that lock around his ankles and the platform around him rises. The cofflinlike object sprouts metal pincers that brace his wrists while the champers reveal whirring turbines that sprout metallic drills and rivets which fit metallic armor on his body. The figure is a Terran soldier, and the camera pans up his body, cutting to scenes of Protoss and Zerg warriors rushing to battle. The new game, as rumored, is Starcraft II.

    Morhaime then introduces the lead designer of the project to discuss it--none other than former EALA designer Dustin Browder (who worked previously on The Battle for Middle-earth and Command & Conquer series). The video screen cuts to a demonstration that shows a fleet of Protoss ships that disembark several zealot infantry units, then cuts to a scene showing Terran transports touching down and becoming base structures, spouting infantry and vehicle units. Browder points out that this demonstration is in a very early stage of code. As we see in the demonstration, the new game will add abilities to existing units--the Protoss zealot, for instance, will now be able to charge into battle to quickly close the distance against Terran gunners. The Terrans retaliate by bringing in siege tanks to shell the Protoss from a distance. The Protoss respond by commissioning "Immortals"--heavy-duty tanks with powerful energy shields.

    Blizzard's Mike Morhaime can't help but grin as Starcraft II is revealed.

    The Terrans then commission reapers, medium infantry with jetpacks that can jump barriers to raid enemy bases more effectively. The reapers leap into action against the Protoss base to attack the pylons, but have a new series of structures that help the Protoss be much more resilient when attacked at their base, such as phase prisms, which let you quickly move units from place to place. The Protoss stalker unit has a "blink" ability that lets them jump anywhere they can see, and makes them excellent pursuers.

    The Zerg have arrived, sending Zerglings to overwhelm the Protoss stalkers--a huge swarm of them charges the Protoss. Browder points out that Starcraft II will still be a game about large armies against large armies. The Zerg then run into a few Protoss colossus--gigantic walkers with cutting lasers that specialize in liquifying Zerglings. The Zerg have mutated into a new kind of suicide unit that explodes in a burst of acid. The colossus also uses inverse kinematic animation to walk up and down cliffs. The colossus unit is vulnerable to air attacks, such as mutalisks, which slaughter it. In response, the Protoss have a new unit, the phoenix, which can "overload" to eliminate squads of nearby airborne enemies but leave them helpless and immobile briefly afterwards. The new game will also have new texture work and deep space background environments. The phoenix can't hold its own against Terran battlecruisers, which crush them--in response, the Protoss commission the "warpray," a laser-firing ship that deals more damage the longer it focuses its fire on an enemy.

    Browder caps the demonstration with one last new unit, the Protoss mothership, the ultimate weapon in the Protoss army. It's an incredibly expensive unit with a "time bomb" ability that distorts time within an energy field, making enemy fire too slow to actually reach and hit the mothership. Once the time field collapses, enemy shells clatter uselessly to the ground. The mothership also possesses the "planet cracker," a stream of multiple lasers that devastate anything beneath it. Finally, the mothership can create a black hole--an extremely damaging ability that wrecks flying enemies. The glowing black hole simply sucks in the Terran warships, which warp in appearance before disappearing utterly into oblivion.

    Blizzard's presentation literally turned heads.

    The demonstration ends with a battle between the Protoss and the Terrans, who wail on each other mercilessly. As you might expect from the successor to Starcraft, it seems clear that the key to success in the sequel will be combined force of arms, as both armies pummel each other to a standstill, racking up casualties on each side as they grind away at each other. The battle ends with an orbital strike that wipes out both sides utterly, so that both sides are left with only one infantry unit. Both get mobbed by Zerg units that crawl out of the ground and butcher them, then mutate into their new form and crawl into formation to spell out the letters "GG" (an abbreviation many online players use to say "good game").

    After the Starcraft II demonsration, another video montage is shown, this time featuring a series of concept art drawings that gives way to another gameplay demo that highlights various units new and old, such s the Protoss colossus, the Zergling, and others, ending with two portraits that appear to be Jim Raynor and Kerrigan.

    That's it for the presentation. Be sure to check back soon for more coverage of Starcraft II.

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