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shak02

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Everything posted by shak02

  1. Listen...JUST USED UNCHAINED....Go to Storyline....Pick Unchained...Fill in the Info on the Right...and Click Select......Then ANYTHING you do in game involving those workers will benefit towards the Storylines momentum. Do us all a favor and prevent all of us from getting this giant headache and do as I say..
  2. Just used Unchained Storylines....It saves us all a lot of explaining.. @ shak02 can you or someone else point me to someone or a website to show me how to do this. I could write wrestling stories all day long. I've been watching wrestling since 1985 . so writing something would be the easy part. I just don't understand where to put it, how to make it work , what buttons to push, what those empty boxes are supposed to do etc. In other words I don't have a clue how to use TEW to make it do this stuff. The writing story lines is not my problem Okay, let me break this down for you...When you click to Add a Storyline there are three different options you can choose...Either you choose and Unchained Storyline with no structured list of angles/matches to follow, or you choose one that has a list of orders for you to follow. If you pick Unchained, you are free to do whatever you want and any angle involving at least two of the individuals in the storyline will count towards the Storylines momentum. With storylines that have a Plot Points, you will only advance if you do exactly what the plot points ask you to do in order, and the storyline will end once there are no more plot points to follow. When you want to select a Storyline and start it, click SELECT and NOT Write Storyline. The third option is "Write SToryline", this isbasically where you set up the structure of a Plot-Point Based Storyline: 1. Have Wrestler A beat Wrestler B 2. Have Hype Angle with Wrestler A and B 3. Blah blah. So, if you just want to have a storyline where you can do things as you wish, and have any angle you make count towards the SToryline, just click on the UNCHAINED storyline and press "Select". Forget about the Write Storyline feature completely.
  3. Just used Unchained Storylines....It saves us all a lot of explaining..
  4. Regardless, they first did this with Daniel Bryan when the stated that he was released...Only for him to return a couple months later. Simply a storyline.
  5. Belts yes, the logos for TEW05 are smaller but you could use the TEW10 ones, as for event logos their isnt any in TEW05 as it was added in latter TEW games. Mhmm. Thanks for that.
  6. Just curious, are TEW10 logos, belts and such compatible with TEW05?
  7. A feature that was implemented in TEW10 (And perhaps previous version too). Talent Exchange (Meaning you should also take TEW's concept of promotion pacts). I would absoutely love the option of lending another promotion several of my wrestlers in return for some of there's. This would be ESPECIALLY useful for a multiplayer game.
  8. As far as I'm aware, the closest thing is a 2006 MOD: http://ewwarehouse.info/ Try checking the GDS Forums.
  9. As far as I'm aware, the closest thing is a 2006 MOD: http://ewwarehouse.info/ Try checking the GDS Forums.
  10. I'm pretty sure that it was stated by Adam Ryland that he lost the Source Code for EWR, but if anyone was able to get there hands on it by some means to go ahead and use it.
  11. Dude....It's on the first page of the TEW forums........: http://www.ewbattleground.com/forum/index.php?showtopic=84861
  12. TEW10, as well as 05 will both be somewhat terrifying at first glance, but in all honesty it's very easy to maneuver once you get use to the upgrades from EWR.
  13. You put Chavo Jr. in the data twice. One seems to be the iDOM 2010 version. Also, Samoa Joe's stats seem to be a little low. C+ B+ F doesnt do him justice. Finally, I think the Star Quality stats are a little out of whack. I do realize that people may not have been as "qualified" back in 2002; however, they have proven to become marketable at some point in their careers. I dont know at what rate Star Quality increases though, so you can probably ignore that last comment.
  14. I can do popularity and skills.
  15. Sure, I'd love to do some stuff in the community.
  16. Did you change the show name to iMPACT! Wrestling? Because the company is still TNA.
  17. Did you ever consider just scrolling through the first page and finding the thread instead of possibly pushing someone's important question or thread to the next page?
  18. Wait a second, your creating a MOD based on comic book, video game and cartoon characters yet you warn us about "realism"?
  19. I'm pretty sure you can still change it as long as you name the logo correctly and move it into the right folder.
  20. Np, it helps me come up with things as well (I usually combine pre-made storylines) Challengers: Worker 1, 2, and 3 Champion: Worker 4 Week 1: Worker 1 beats Worker 2 Week 2: Worker 3 beats Worker 1 Week 3: Worker 2 beats Worker 3 Week 3: Authority Books Fatal Four Way Match Week 4: Hype for PPV Week 4: Challenger Triple Threat (Champion as referree) Week 4: All four brawl (if available) PPV: Fatal Four-Way Match
  21. Week 1: Worker 1 wins number 1 contenders shot Week 1: Post Match: Champion hypes PPV Match Week 2: Face beats Monster Heel (If you have one, or else just any heel) Week 2: Post Match: Heel attacks Face Week 3: Heel taunts attacking Face Week 3: Face returns and chases Heel Week 3: Authority Books Tag Team Match involving Face + ??? vs Heel + ??? Week 4: Hype for Tag Team Match Week 4: Tag Team Match PPV: Hype for Storyline/Match PPV: Champion vs Challenge Match.
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