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Riceman 4K

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Posts posted by Riceman 4K

  1. I for one will get a 360. I wish Microsoft talked about their new chip/hardware for the 360 and confirm an actual release date for that rather than just leaving it up to rumors.

    The only reason I would a PS3 is for MGS4 and GT5. I'm sure that MGS4 will eventually be released on the 360 and that the PS3 has a "timed exclusive" just like they have for Unreal.

    GTAIV

    Assassin's Creed

    Halo 3 (can't believe that I am saying that)

    CoD4

    VF5

    ST:HD

    APF2K7

    Lost Odyssey

    Blue Dragon

    Mass Effect

    I'm gonna be broke as a joke...

  2. From SRK...

    PRESS RELEASE – FOR IMMEDIATE RELEASE

    SEGA ANNOUNCES ONLINE MULTIPLAYER FUNCTIONALITY IN VIRTUA FIGHTER™ 5 FOR XBOX 360™

    Premier Fighting Game Franchise Goes Online In Europe and North America

    LONDON & SAN FRANCISCO (July 6, 2007) – SEGA® Europe, Ltd. and SEGA® of America, Inc. announced today that the highly-anticipated arcade fighting game, Virtua Fighter™ 5 for the Xbox 360™ video game and entertainment system from Microsoft, will feature an online versus mode at launch in Autumn 2007. The Xbox 360™ version of Virtua Fighter™ 5 is based on the latest arcade version update and features both analogue-stick and D-pad control, as well as vibration support. The game also includes an improved Quest mode featuring more CPU rivals, items, and emblems for character customisation. The DOJO mode has added features including leaderboards, training move settings, improved throw and escape training, and the option to change your opponent’s position and recovery type. These all work to create a more refined DOJO mode where players can improve their fighting strategy.

    Now featuring an online two-player versus mode via Xbox Live®, Virtua Fighter™ 5 will allow players to compete online. Players will also be able to select one of the 17 characters or customise them in Quest mode. Customisation features allow players to modify their characters by selecting from four base costumes and then attaching a wide range of unlockable and earnable items. Players will not only achieve victory by defeating highly-skilled opponents, but also by competing for prizes and earning in-game money which allows them to buy many items at an in-game shop.

    “For a lot of very good reasons, Virtua Fighter™ 5 is regarded as the deepest and most revered fighting game available on next generation consoles”, said Gary Knight, European Marketing Director, SEGA Europe. “Bringing Virtua Fighter™ 5 to the Xbox 360™ will not only capture an entirely new audience, but will allow gamers to show their Virtua Fighter™ skills online against friends and foes”.

    Created by the renowned development team AM R&D Department #2 out of Japan, Virtua Fighter™ 5 will be released in Autumn 2007. For more information, please visit www.sega-europe.com. For assets please visit www.sega-press.com.

    - ends -

    About SEGA Europe Ltd.:

    SEGA® Europe Ltd. is the European Distribution arm of Tokyo, Japan-based SEGA® Corporation, and a worldwide leader in interactive entertainment both inside and outside the home. The company develops and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Europe. The SEGA® Europe Web Site is located at www.sega-europe.com.

    About SEGA of America Inc.:

    SEGA® of America, Inc. is the American arm of Tokyo, Japan-based SEGA Corporation, a worldwide leader in interactive entertainment both inside and outside the home. The company develops, publishes and distributes interactive entertainment software products for a variety of hardware platforms including PC, wireless devices, and those manufactured by Nintendo, Microsoft and Sony Computer Entertainment Inc. SEGA of America’s Web site is located at www.sega.com.

    ###

  3. Third Strike

    Super Turbo

    Alpha 3

    Garou: Mark of the Wolves

    Hokuto No Ken

    KoF 98

    Real Bout Fatal Fury 2

    CvS2

    MvC2

    Guilty Gear: Accent Core

    Tekken 5: DR

    Virtua Fighter 5

    Arcana Hearts

    Soul Blade

    Jojo Bizzare's Adventure

    Project Justice

    Last Blade 2

    KoF XI

  4. So, anyone know of any programs that I might have success making shitty rap beats on?

    My friends at work and I want to get drunk and/or other things and freestyle sometime. Figure I would need something to help aid creativity. :shifty:

  5. http://ps3.ign.com/articles/776/776654p1.html

    IGN: You've already talked about some major adjustments this year, have you made any improvements to the modes?

    Ledesma: Yes! We've combined our General Manager Mode and Season Mode into what we're calling "WWE 24/7." The general theme is that you're living the life of a WWE superstar who wants to become a legend.

    24/7 is different from past years in that, in previous years, your whole goal was to win a title at WrestleMania. This year we're talking a broader approach where you'll have to meet a long list of objectives to be considered a legend. If you start out with The Undertaker, maybe that question will take you six months; start out with a created wrestler and it may take you three years. Obviously, it depends on how successful you are and how well you play.

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