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tenaciousg

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Posts posted by tenaciousg

  1. I feel like X - at least, haven't tried the X-2 remaster yet - lost a bit of its flavor in the upgrade; all of the text looks samey now instead of having its own look about it. It doesn't even feel cool to get an Overkill anymore.

    I don't understand this. There has never been a game in which I've even contemplated the text font, let alone found it to affect how enjoyable the game is.

    Benji: TWO MORE DAYS!

    Maybe the sore throat I'm beginning to feel at work today is the start of my body subconsciously contracting a strategic illness... :pervert:

    I never said it affected my enjoyment of the game, just that it's kind of weird to see generic-looking text.

  2. Eh, given the eighteen-month turnaround, I think reusing X's assets is forgivable considering that with the (admittedly fuckhuge) exception of Wakka and Lulu, every central character received some sort of update to their model. If they weren't clothed differently, they looked clearer/better. Part of me's hoping that they fixed Wakka and Lulu's models to fit their circumstances, but I'm not holding my breath.

    And yeah, anyone who takes X-2 too seriously is giving way too much credibility to a series full of weird stuff. Do they forget that IX featured a short segment where you controlled Regent Cid - as a frog - to complete a weight puzzle so you could disarm Kuja's Bond-villain-caliber trap? Or that VIII - as much as I love it - featured the protagonists surviving an apocalypse with the power of friendship? The Final Fantasy series isn't exactly a beacon of self-serious gameplay. X-2 just jacks that up to eleven. I've never beaten it, but I've never had a bad time with it either.

  3. How awesome is it that when you meet:

    Jimmy the Bard that you have to skip the scene to continue?

    How awesome is it that when you meet:

    Jimmy the Bard that you have to skip the scene to continue?

    I'm glad I read this. I am about to do that part and probably would have had no idea what to do

    You don't have to skip the scene, although there's no achievement for not doing so. You'll basically just be missing out on an extra 30-50 seconds of Jimmy's stammering.

  4. Someone summarised the FF X-2.5 stuff on Reddit. It sounds worse than what was initially posted (spoilers ahoy!)...

    FFX-2.5:

    Tidus and Yuna are on a trip together but become shipwrecked on an uncharted island, which itself is summoned (much like Zanarkand in FFX) by an unsent summoner. Tidus mistakes a bomb for a blitzball (...) and kicks it, killing him instantly and exploding his body into pyreflies.

    Yuna revives him much like in FFX-2 (apparently it was Yuna's doing, along with the Fayth, that brought Tidus to reality) but Tidus is "not himself". I do not know if this means physically or mentally. I assume physically. As a result of this, the Farplane becomes unstable (perhaps, and this is just me guessing, because the Fayth are not present to do this properly?), and the dead begin to return to Spira as if Unsent, including Sin.

    FFX -Will-

    Yuna lives in Besaid. Tidus lives in Bevelle. Yuna calls Tidus her boyfriend to one of her new friends, who is in love with her. Yuna and company go to Bevelle and visit Tidus, after Yuna hears that Shoopuff seem to have returned despite being killed off entirely by Sin.

    The Shoopuff are surrounded by a crowd of people, including unsent- one of whom speaks to his relatives, surprising the crowd. One of Yuna's new friends says they need to send him,b ut Yuna says it is not their place to interrupt such a reunion. These Unsent and Shoopuff have returned due to Yuna mussing up the Farplane by resurrecting Tidus.

    Yuna is jealous of a girl Tidus is friends with, and decides to be a girl in a sitcom and tell him she doesn't care and already likes another guy (her friend who proclaimed his love for her) and leaves. Tidus is visibly injured and not quite up to physical snuff, apparently, and it's possible Yuna is just using this as an opportunity to try and kepe him from rushing to help her out and get hurt again.

    Tidus gets upset and asks Lulu if it is true, to which Lulu tells Tidus that she thought he was smarter than that. Tidus also questions Sin returning, and Lulu notes that other things have returned in the past (referencing Tidus being brought back to life twice despite never technically existing to begin with.) Yuna proclaims to a crowded stadium that she will defeat Sin once again, and Tidus expresses that he wants to go on a new adventure with Yuna, because he said he would be with her forever.

    This is followed by To Be Continued.

    Tl;DR: Tidus kills himself like a moron, Yuna revives him, dicks up the farplane in the process thus reviving tons of unsent including Sin itself, minor sitcom style drama for some reason, and a huge, huge hint at a third game in the series.

    how

    How. How is this the same company that got me liking Final Fantasy games in the first place?

  5. So, I'm trying to get that 10 ranked wins achievement and on more than one occasion the person I've played against has been doing something weird during matches. They'll knock me down with a bicycle kick and proceed to hit like five more in a row without ever picking me up, and then they'll hit running STO's in the same manner. It can't be simple lag because it's happened in multiple man matches where the other people didn't lag or skip or anything during it. Has anyone else experienced this?

    No, that's a hacked moveset. I know because I downloaded it (though I've never used it online, 'cause anyone who does that is an assbite). The taunts are replaced with the Brogue Kick, a running STO, a Jackhammer, and a glitchy-ass roll-up.

  6. It's not necessarily because Demon's Gate is hard, but because he (and the Temple of the Ancients in general) are, to use a TVTropes thing, a wake-up call for FFVII players. He deals just enough damage in just the right kind of ways that players who aren't quite ready are gonna get whomped.

    That's why it tends to be a sticking point for me; I tend to be underleveled in practically every JRPG I've ever played. I can't honestly remember the last time DG gave me any actual trouble, but I can definitely see why some people are challenged by it.

  7. My thoughts:

    I was left feeling a bit underwhelmed, but that was likely because I was overhyping it for myself. Plus, it's only the first of five episodes; when I bought TWD last year, the only thing yet to be released was 400 Days, so I was able to wolf the entire thing down in a matter of hours as opposed to being strung along for the year.

    As for specific moments:

    - It kinda surprises me how quickly Omid and Christa were dispatched.

    - That dog, you guys. :crying:

    - AND THAT SUTURING SCENE, GOOD JIMINY CHRISTMAS.

  8. I'm in no way attempting to start a Holy War, but what reasoning do you have for all those raises and lowers? I mean, you want to raise AJ's overness, but he's not even been on TV for a month (or longer?).

    Again, I'm not attacking you. Just curious how you came up with those numbers.

    Because I barely see suggestions for 3/4 of the people I suggested, I've said to raise AJ's Overness to 90 2 or 3 months in a row now, and the other ones are workers people generally don't care about and just don't edit for 6 months so I thought I'd suggest changes to them, half of the changes are by 1 or 2 anyway so it's nothing major

    Can I please ask then, what's the point of changing them by 1 or 2?

    I've gotta agree. There are a few decent cases for changes in your list Modest (most notably with the likes of Sin Cara or Magnus), but I don't really see a point in raising one's overness by 1-2 points. Nothing really changes with a down/uptick that small.

  9. Yes, but on your average game you're not going to be under leveling yourself and like I said, spending an hour grinding out magic is the same as grinding out levels in any other JRPG. There's plenty of benefits to leveling that make it preferable, which keeps up your enemies power. I don't think I've ever played FF8 without all my characters reaching level 100 without trying.

    Again, you can break the game easy, but I've never agreed with the argument that Junctioning is what does it. And even the crazy stuff you can do, it's really no worse than some of the stuff you can do in say, FFX with Mix or FFVI with Gau. I dunno, I just like the Junction system. I'm fully aware that I'm the only one. :P

    I feel like the Junction system is good in concept, but it's just a bit too easy to completely shatter.

    Oh, and good news, Final Fantasy VIII fans (like me): it's officially on Steam, and available to buy for $11.99. However, bad news, Final Fantasy VIII fans (like me): the FMVs are low-quality and the music is not only the same MIDI-quality ass it was in the original port, but you can't fix it like you could with FFVII.

  10. Beat Undertaker on my 2nd attempt with Cena but had no such luck with Triple H. If I understood correctly from my brief look at the achievments, there seems to be one for getting all the 'streak photos' (that sounds strange out of context) and that seems to involve winning as that 'victim'? That wont be fun.

    And I got to about 45 or so in defend the streak and then Daniel Bryan came out and kicked my ass. :/

    Oh, and I nearly burst out laughing when I got to the Bret Hart parts of 30 years of Wrestlemania and heard The Fink introduce The Hitman. I swear he starts singing the 'Hitman' part of the name.

    Yeah, one of the achievements is to beat Taker with Bundy, Diesel, Kane, Triple H, Big Show (or Tensai), Orton, Henry, Batista, Edge, HBK, and Punk. It sounds daunting at first, but it gets a little easier when you start realizing the limits to Streak-Taker's abilities. Stay outside the ring unless you're looking to hit the match-ending finishers, try to perfect your counters, don't be afraid to use Resiliency, remember that catch-finishers are extremely hard (if not impossible) to reverse even for the CPU, etc.

  11. ...the quality of the TNA Impact game has absolutely zero to do with how it looks. Don't grab at straws.

    It has some merit, considering that Impact had a nearly four-year-long developmental cycle. When you don't need to worry about a yearly release (or quality of gameplay, really) it's easy to come up with models that look decent. But even then, that comparison picture's not worth much. The picture of Booker from iMPACT! is almost certainly a bullshot image while the picture of Booker from WWE '12 is in-game footage.

    iMPACT! had decent models (CAWs excluded, because they look as bad as SmackDown! 3/SYM-era CAWs), but they definitely aren't some kind of standard that THQ/2k/Yukes should aspire to. With any luck, they'll at least try to take advantage of the advanced hardware the PS4 and XB1 are packing to make improvements to the game's graphical presentation.

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