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Everything posted by ADG
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Dunwich Borers is pretty cool.
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1. Explosive Combat Shotgun 2. Kellogg's Pistol 3. Deliverer 4. Rapid .50 Sniper Rifle 5. Quad Barrell Missile Launcher
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I don't think I'm going to bother with settlement building until there's either a massive overhaul of the editor or a mod that makes it a shit-tonne easier because it's just so fiddly and awkward to do right now. On an unrelated note I picked up an Explosive Combat Shotgun from a legendary and it's wonderful.
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The hours I put into this game when I was younger...
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Shat myself in the Museum of Witchcraft.
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Just had a wonderful run-in with a Legendary Assaultron. Had to take a hit of Psycho Jet and use my powered-up Kellogg's Pistol in VATS to take it down then run like hell to avoid the explosion that follows (got caught with that the first time!)
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Has anyone else went through the Boston Mayoral Bunker? I just did and want to know if anybody else had the same thing happen to them I just did.
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DAMNIT CARLA! CONTROL YOUR BEAST!
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So I found a bayoneted triple barrel missile launcher
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I'm guessing there has to be an achievement for opening all the Vault-Tec lunchboxes? Every time I find one I keep thinking it's going to be booby trapped.
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Yup, went down easy enough.
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I had you down as more of a RedTube guy Benji.
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"God it's 2am! I've been playing Fallout for 18 hours...time for a wank I think!"
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I'm just running around in Kellogg's outfit with a pair of sunglasses for +1 PER and a choice of three hats for +1 END, +1 LCK or +1 PER.
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I love how the Brotherhood just randomly buzz overhead and pick fights. I was running around setting up Mercer Station and in comes a vertibird to fight raiders and gunners. Then the vertibird explodes and crashes into my settlement.
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Needs to be a better designer interface for settlements and such. Can't zoom out much or have precision over placement of things.
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Please somebody tell me there's a quicker way to clear settlement sites than by scrapping each bloody tree, toilet and patio chair one-by-one.
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On PC you just press and hold down E over the body and it'll move when you walk/move the mouse. Can be used for any item you can pick up/interact with if you're like me in Fallout 3 and had to have all your skill books in the bookcase exactly right.
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Potential spoilers for happenings in Sanctuary...
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You can also recruit people through talking to them.
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Yeah I've had that too.
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Mole Rats scared me enough with their... Has anyone run into any fun glitches yet? I've had a Deathclaw getting caught in the ground (making it far easier to kill to be fair) and the Minuteman guy walking about holding an invisible gun.
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Personally I'd prefer if we still used spoilers and label them. That way people can come in to discuss quests they've done/points they've reached without having other bits spoiled for them.
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Wasn't directly aimed at you just your post prompted it. Just I won't get to play it until Tuesday evening, I imagine that'll be the case for a lot of people and would like to avoid spoilers when coming into a topic for a game that isn't officially out to be spoiled yet.
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Alright can we make a rule, if anybody has gotten it early and is playing it that we use spoilers for the benefit of people who haven't gotten the game yet?