Nah, CW2 had an error about the program being to big, which is also the same error that I believe Adam Ryland had so instead of releasing an incomplete game, Rob Cooper moved to Visual Basic.
The game WAS in it's final beta testing stage before a release would have been announced but one of the testers released a copy of the game to someone else. Luckily for Rob, this copy of the game had a major bug in it which prevented you from do almost anything.
Now Rob is working through bugs by HIMSELF without any beta testers, which has moved the release date back a few weeks at the least.