died?
If you ask me they designed the game for having to play Multiplayer. Saying you don´t have to is just as silly as Bioware pointing at good reviews ignoring the ending or the two and a half players that actually liked the ending. It´s like saying in the right genetic labratory pigs could grow wings and fly.
I never said they didn't center the game around multiplayer. You're right there; however, you're wrong in thinking that just because you didn't get the perfect ending because you didn't play it means that it's cheap and unfair that the 'only' way to get it is multiplayer when no, it isn't. You're lacking points because the buildup of your choices from the first two games plus your choices in the third did not get you the necessary number of points to sustain without multiplayer's multiplier.
So you can bitch all you want but the fact remains that if you want the perfect ending you have to play the perfect game. Try getting a hole in one on every course in golf, or hitting a homerun every time you're at bat/pitching a perfect game, or making a touchdown pass with every throw in American Football. Can it be done? Yeah. Are you going to do it? More than likely no. The multiplayer mode is there to make it much, much easier to attain, but without it, the perfect ending is just that: the ending to playing a perfect game.
So yeah, Matz, they designed the game for having to play multiplayer if you absolutely positively have to reach the perfect ending and can't be arsed to play the perfect game, but I'm not going to fault them for making it exactly as difficult to attain as it should be.
Seriously? It's been in place since the first game so if you're seriously complaining about it now then Christ, where have you been? Is it for everyone? No. I personally enjoyed it but that's because I like stupid little things like that, searching around and collecting little things across the galaxy map. It's something I've enjoyed since ME1.
Granted I won't defend this point too heavily-- too many games rely on the "complete every little thing to get the edge" mechanic-- but seriously? It's been around forever now. Regardless of if you think it's boring or not, it's there and in place for you to get the most war assets possible. If you're really wanting the right ending so badly just do the damn thing, it's called a perfect ending for a reason, it's not supposed to be easy.
When I played through my single-player run, I didn't touch the multiplayer until after. I honestly did not notice any difference when I was playing in single-player in the maps from the other normal maps. I always think people just give you too much of a hard time for being such a pessimistic prick about things but Jesus, Matz, if you seriously think that those missions interfered so much with your single-player experience that you absolutely had to complain about them and it just ruined the flow of things then I think it's safe to say that whatever Bioware chose to do with this game would have you with your panties in a bunch regardless. There was literally no difference, it was continuing the game in the same flow and direction with the same setup.
I mean shit, there've been maps in ME1 and ME2 that now feel like they could easily be added to the multiplayer mode for their layout. The map layouts felt exactly the same as they have been, if not just a little more polished. You're complaining about it now just because they slapped multiplayer on it and nothing more-- if the multiplayer mode wasn't added and the maps were the same, I'm almost completely positive we'd not hear a peep out of you about it (though I'm also certain you'll be making plenty peeps about this particular paragraph now).
Of course it is, I'm not implying that. What I'm implying is that ultimately, BioWare dropped the ball because they built it up that it was going to be something more. I'm not expecting my choice involving the Rachni Queen, for example, to cause the entire Rachni branch of the game to either exist or not exist at all. That's far too grand scale and could have seriously shortened the game a big chunk with that and other areas; however, BioWare built up that my choices were going to have massive ramifications and they didn't. It changed my war asset bonuses, but that was it. A little number to add up towards that ending. Shit, I didn't even get a mention of it during the ending build-up where
So yeah, I wasn't expecting game-changing results on a grand scale-- as you said, that wasn't the case with ME1 to ME2, and it wasn't going to be the case going into ME3; however, BioWare insisted that it would be, and they shouldn't have done that. They shouldn't have built up the hopes of the fanbase, because ultimately they weren't going to be able to attain that goal. They made a perfectly fine game in my opinion, one that was a worthy addition to the series and a fulfilling cap-off to the story aside from that ending. They didn't need to do anything more, but they insisted that they were going to.
When you swear up and down that you're putting out the best thing since sliced bread and you put out something that's really great, but not on that level, there's going to be some amount of disappointment to be had in the aftermath.
And, speaking as a manager of GameStop, I sure do hate it when I have to deal with customers like your pessimistic ass.
I like the patch, figure I'll wear it to work, be a little extra thing to have around and help sell. The post-card can go up with the other bits of merchandise and posters I have scattered about so that when Lorina and I have our own home and I have my gaming room set-up, it'll be hung up with everything else. An 'incomplete comic' is a stupid complaint, did you sincerely think they were going to just give away the entire series in there? What, were they going to throw in the novels too? We got to sample something that's still coming out for free, stop being such a bitch about it.
The artbook was a normal collector's edition artbook. I liked it, wasn't really expecting a strategy guide sized artbook or anything, that's for certain.
So, for like $20 more I got to support BioWare for a series that I've followed since the first one and enjoyed immensely, got a few extra bits of swag and got the nicer case. Well worth it? Yeah, it was, because unlike you I actually will support the industry that's churned out classics for decades now that I've had the pleasure of buying and enjoying. Is it an industry dominated by big wigs and rich assholes getting successful off of the hard work of others? Yeah, and they'll probably see most of my money for now, but all things change in time. I'll keep supporting the industry, because I know times are changing and the industry will change with it eventually. If there's a game coming out that I love, I'm sure as shit going to see if I can't support it more by getting the Collector's.
Plus, you know, I fucking collect the things, you assuming little shit.
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