Yeah, I figured out the part about the cathedrals...
Won by Cultural Victory in the 1970's...
Here was the game.
Played as the Chinese (Mainly for the Pavilion), but I set the game up so I could have any leader (For which I used FDR), and I picked my opponents as India w/Asoka, Byzantium, Mali, and Rome with Augustus. Continents, so two big ass islands, huge world, marathon game.
I'm pretty isolated most of it, save for sharing the island with Mali and Rome. I'm just cruising my way to the top, money's not a problem, research is going well, until about 1930. Mali and Rome both declare war on me in the same turn.
I raze one of the Mali cities, and I promptly get peace, but it's too late with Rome as they capture Macau (really a worthless port town for me) and Shanghai (One of my big culture cities). So, I go into crazy mode and switch from my warm fuzzy "Hurray 21st Century Government" type stuff into pure war machine mode. Yeah, I sacrifice population to get the Mechanized Infantry up, but thankfully I have The Pentagon, Mt. Rushmore and Westpoint. I raze a couple border towns before retaking Macau, then focus all my efforts on Shanghai, which I get back (Lest most of the improvements, but thankfully with most of the culture still there). I then proceed to recreate Sherman's March, all the way to Rome, which I refuse to burn, but after that Augustus sues for peace. The only thing I hated about the war was I was running neck and neck in culture with India, but I was a good 500 points behind when the war was done (Augustus was third, and fell to the bottom from all of it).
Eventually Rome went from a healthy size 17 city all the way down to 1 (Which I didn't care about), and then I finally won the game.
After doing Domination, Space, and Cultural, Cultural is the most satisfying, I think; Diplomatic might be next, so I'll see how that will go; I'll probably just conquer my continent early on, and from there, just build up a nice little empire with about half the votes for the election, then kiss ass to victory.