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The Sims


Benji

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I need to start playing this again, but I've been too busy with Diablo 3. Well, at least pools are on the way. Like Sousa, I never had much use for them aside from malicious use (especially on the damn paparazzi.), and they were largely for aesthetic purposes. Hopefully they'll implement Create-A-Style soon.

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  • 1 month later...

DieSims4_Patch_1.jpg

First screen for the new patch. There are new objects hidden in this picture and people believe it will bring the "move objects" cheat. Should be due to release sometime this week but there is no date given.

Some famous person also talked about how they were recording voices of aliens for the first addon.

Edited by Herr Matzat
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Oh man, those sweaters look sweet.

I think only one of them made it into the game and that one is not in the picture (they had a voting on 10 options somewhere)

Edied, lies, there are at least three in game, to bad there is no snow yet, i hope they don´t push the season addone as far back as they did with Sims 3. Seasons and Gennerations are what this game needs most. ;D

I´ll play Wolf of Wallstreet Style later tonight.

Edited by Herr Matzat
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New stuff comming in January. "The Sims 4 Outdoor Retreat"

They call it "GamePack", you get a new neigburhood that is more or less like a location in the Adventure Sims 3 Addone. "Something betwen a stuff pack and an expansion".

http://kotaku.com/the-sims-4-is-getting-an-outdoorsy-game-pack-next-month-1673213480

Considering it is EA i expect it to be 20€ but to be honnest right now i am desperate for new contend so bring it on, i am back to being your whore for one DLC EA. Wait for me to complain after i bought. :D

Edited by Herr Matzat
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  • 3 weeks later...

The Patch is live.

Update: 01/13/2015 – Version 1.3.32.1010

Happy New Year Simmers!

It’s January, a new year has begun. There’s still a sun and moon in the sky, the rain falls, steam rises, and Plumbobs rotate – there must be a patch!

We had a few important fixes ready to roll to address some big community concerns, primarily the inability to load into a lot from a pre-existing save game, as well as a performance issue with large My Library trays that could cause the game to fail to load, and we wanted to get these fixes out to you! In addition to few others that we have at the ready.

Thank you again for all your feedback and help, we are humbled by your commitment and diligence.

Crash / Performance

  • Fixed an issue that resulted in our players being unable to load their household after installing the 12/16 patch, and instead being bounced back to the neighborhood map. The community was very helpful in identifying this issue (providing feedback and save files), thank you!
  • Fixed an issue where the game would become unresponsive on load if the player had a large number of households, rooms, and lots in their My Library sort.
Tuning
  • Sim fertility levels had reached an all-time high recently, and twins were popping out all over! Our specialists have examined the issue, and administered a correction to the abundant babies. Sims should no longer find they are having twins (or triplets) at an alarming rate.
  • Fixed an issue that prevented career progress from properly tracking the Sims skill progression towards career goals.
  • Working out on workout equipment will no longer count towards the play chess daily goal for the Astronaut career.
  • We fixed an issue that was a result of this: let’s say you had a Sim, we’ll call him Joe, and he lived in a household, say the Smiths, and you uploaded Joe, also known as Joe Smith, to the Gallery, and then you decided to add Joe to the Jones’ household by downloading him from the Gallery, thus now creating Joe Jones, and then you edited Joe Jones in Create a Sim, this would also modify Joe Smith.
  • The "In Need of a Break" buff is no longer in need of a break, and now correctly displays its information in the hover tip.
  • Zest Johnny will henceforth be known as… Johnny Zest!
  • Fixed an issue that could result in “bad things” when attempting to merge a Sim from the gallery into a household that already has a copy of that Sim in it.
  • Fixed an issue that could result in “bad things” when attempting to merge a household from the gallery into a household that already has a copy of that household in it.
  • We however failed to fix the repetitive nature of some of our release notes.
  • The Venue Wall Speaker: Spooky has made a return to the catalog after spending some time on the ‘other side’ to re-spookify itself.
  • Lots placed from the gallery that have used the move objects cheat will no longer delete their moo’d objects when the lot is placed.
  • The National Park venue now has tuning associated with it… so Sims who show up will know they can leave, rather than lingering around indefinitely, wandering aimlessly with no apparent purpose, direction, or desire (they could have at least played music…).
  • Fixed an issue that was preventing the user from uploading multiple rooms to the gallery if the rooms were uploaded consecutively.
UI / Text
  • Fixed an interface focus issue where the eyedropper tooltip was preventing the eyedropper from properly functioning.
  • Fixed an issue that occurred when opening a modal window on top of an open inventory stack, which would cause the stack to fail to correctly display.
    • Modal window is a piece of UI that requires input before the player can return to normal gameplay.
      • UI is an abbreviation for User Interface.
        • User is another name for the player, the individual for whom the software was intended.
          • Software, as opposed to hardware, is the set of instructions that direct a computer to perform specific operations.
  • Text will no longer overlap itself in the phone menu if the text string is too long.
  • You can once again add a description to your Rooms and Lots that you upload to the gallery, rather than using the comment field… which was ingenious!
  • You will no longer be told twice that you can take Family Leave if there is more than one eligible Sim.

The DLC is 5 vacation lots and "woods" as a place to visit? The Map looks rather empthy, they could easily have fit 2-3 things moer in to make it look a bit more exiting (or at least put empty lots in these places), maybe something can be unlocked in these spaces. To go on vacation you have to pay per day. Camping is 111 simolions per day and the most expensive cabin is almost 900 per day. (the number of sims dos not seem to matter.) - You can book the location 1 - 7 day. I don´t know yet if the time stops like it did in the Sims 3 Travel Addone.

I´ll go explore now.

Edited by Herr Matzat
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