It was mainly with the older games, but poor translations. You would think that if you were releasing a popular game in a foreign country, you could at least beta test it with people from that country. (Metal Gear, I'm looking at you). "I feel asleep!" What the fuck does that mean? You FEEL asleep? Couldn't they have just replaced it with some simple "Zzzzzzz....."s or something?
It's pretty much the same story no matter what game you play. Kill bad ass motherfucking baddie and/or his boss. What's wrong with leveling up to the max? You hear people bitch about how hard a game is, then you go and get ready to hunt bear. How many RPGs are the same, basic storyline? It's either 'this chick is special because she can help us', or 'We're a kingdom, but we have no standing army, and stood to get our asses kicked. Go get those motherfuckers. Oooh, there's Jesus and Biggie".
And another thing, it's pretty much the KOEI games. Yes, they're fantastic simulations, but come on, how many times can you release Nobunaga's Ambition or Romance of the Three Kingdoms? Couldn't they concentrate on other ideas? How about fiction? (well, they *DID* do Gemfire...but that died a quick death).
How about this one. Bots. Maybe they could improve the AI a little bit more, instead of always having the damn things move on the same fucking path.
One last thing, commentary in sports games just drives me nuts, always has. Today, if it's using people's "real" names, would it kill the voice actor to say the whole line, instead of just recording the name, then putting it into another sentence? Example, World Series of Poker: Tournament of Champions. Lon McErahan "(dryly)Hachem....(ecxitedly) IS GOING ALL IN!" That and when they fuck things up, this was mainly a nuisance in the older Madden Games. I call a fake punt, and right when they line up, before the ball is even fucking snapped, Pat Summerall just goes "It's a fake". Good call Pat. Ruin my play a little more, would you?