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Ruki

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My last game (Venice, first time on Prince), people were pretty cool to me, until the Songhai decided to be pricks, so I took their nearest cities to show that yes, I can defend the city-states. At this point, the world collectively got tired of their bullshit (The fact that most of the world, myself excluded, were Order and he was Autocracy didn't help) and Hiawatha (who had built a shitload of cities) moved in to wipe him out.

Then Hiawatha sets his sights on me. Now, normally I just laugh at war, but given the sheer size of the army he could field, I was naturally somewhat worried. Then I get a message from a spy saying he's mobilized an army to attack the city I just took. I buy as much Artillery as I can and get it over there, and sure enough, he pops up, and he says "Uh, nothing personal, but you're in my way", and we're at war.

I manage to fend off his massive army and even take one of his cities, at which point he says "You know what, you got balls, fuck it, let's be friends. I'm not even mad".

Then I win a much needed Diplomatic Victory just as he discovered the Atomic Theory.

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My world with the Mongols is now down to 3 civs...me, Arabia and Sweden. We are all very close to each other technologically, so right now I'm picking on the smaller of the other two (Arabia). After taking Antwerp from him, he proposed peace and offered me one of his cities as part of the treaty. Fantastic! Now this gives me another place to build up my military and work on taking Baghdad and Mecca...

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Does anyone know if the effects of the Chateau stack if it's next to more than one resource?

In case anyone wanted an answer to this - it's no.

Realised I hadn't won as France yet, so I'm going for the culture victory on King. So far, so good. I had planned four cities, but the Shoshone's stupid massive border boost cut me off, so I have to deal with three (no big issue, one for culture spamming, one for breeding units, and one for bleeding money), but it's annoying having to pay the Shoshone for open borders in order to get to all the other Civs. Right now my tourism is high (almost twice as high as my nearest rival thanks to art combo perks in a couple of wonders), but I can't risk spreading my religion too much lest I piss off the numerous religious Civs in the game, so it's going to be a slow climb with trade routes and open borders with everyone I can.

Meanwhile, Rome has marched upon America and eliminated them, as well as having taken Carthage's capital. Only the Shoshone stand between us now on my continent (Carthage still have one city, but it's so shit it may as well not exist), so I'm relying on my friendship with them to keep us strong - signed a defensive pact so that we're a stronger threat to the Roman hordes. This would all be fine, but Morocco moved a city onto my continent just above me (tundra tiles, I wasn't going to waste time building there), and they're friends with Rome. My spies found Morocco were planning to war with me... until I marched 20 units north to their borders, and suddenly all the units they'd fared over by the sea decided to head back from where they came. I've got Oreans spamming units with all the unit perks their city provides, so my south border will soon be as strong as my north border. Slight cost, of losing a chunk of my income, but I'd rather lose that than one of my three cities, and I've popped in a few extra specialists in Lyon (my cash cow) to try and make up the loss.

I also realised that I still haven't finished a game as The Romans, they're criminally underpowered compared to how they used to (and should) be. The old benefits of the forum and praetorian used to be monstrously fun for warfaring, but the current Rome is just boring, because you have two unique units and no unique building, so you basically spend twice the gold with nothing to make it up, meaning that war is a real slog on your wealth and science (the second of which is a good secondary victory goal).

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Playing my first proper BNW solo game, with Boudicca. Instantly went for faith, but it became apparent very early on that I was on an island by myself with just two city states as company. Kept pressing for faith though and my religion is pretty much the most established in the world, though there are two others lying around which is going to cause some problems I imagine later on. Still, I tried to incorporate it as quickly as possible in to my game strategy and starting pumping out both research and culture as quickly as I could. I've got a whole load of wonders in Edinburgh and even my second city Cardiff has got in on the action, while I sent a Great Admiral out when I finally picked up Navigation so he could go explore.

Turns out Brazil, Rome, France and Carthage are on one island together, which means there's another continent somewhere that has the others. France and Rome are at war (doesn't seem like they've been doing much, to be fair), whilst I've already managed to spread Buddhism throughout Brazil and in to Rome itself now. I'm the only one in the Renaissance too, which is pretty handy.

I spent barely any time developing an army too so I have so much Faith stored up to buy units when I need to. The only thing I'm not developing a load of each turn is Gold, and I still have like 1,500 Gold in the bank anyway.

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Playing my first proper BNW solo game, with Boudicca. Instantly went for faith, but it became apparent very early on that I was on an island by myself with just two city states as company. Kept pressing for faith though and my religion is pretty much the most established in the world, though there are two others lying around which is going to cause some problems I imagine later on. Still, I tried to incorporate it as quickly as possible in to my game strategy and starting pumping out both research and culture as quickly as I could. I've got a whole load of wonders in Edinburgh and even my second city Cardiff has got in on the action, while I sent a Great Admiral out when I finally picked up Navigation so he could go explore.

Turns out Brazil, Rome, France and Carthage are on one island together, which means there's another continent somewhere that has the others. France and Rome are at war (doesn't seem like they've been doing much, to be fair), whilst I've already managed to spread Buddhism throughout Brazil and in to Rome itself now. I'm the only one in the Renaissance too, which is pretty handy.

I spent barely any time developing an army too so I have so much Faith stored up to buy units when I need to. The only thing I'm not developing a load of each turn is Gold, and I still have like 1,500 Gold in the bank anyway.

Cargo ships! Cargo ships and triremes protecting trade routes everywhere! You've basically got free reign to pump your random beliefs into the world, and take money back for it, just as religion was intended (also, early control of the seas if you're the only one on your island will make for a great military defence - just look at Great Britain)!

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I also realised that I still haven't finished a game as The Romans, they're criminally underpowered compared to how they used to (and should) be. The old benefits of the forum and praetorian used to be monstrously fun for warfaring, but the current Rome is just boring, because you have two unique units and no unique building, so you basically spend twice the gold with nothing to make it up, meaning that war is a real slog on your wealth and science (the second of which is a good secondary victory goal).

I disagree. Legions and Ballistas pretty much define your ideal war period (which is earlier than a lot of other civs, but still). It's a challenge, but you have to war early as Rome if you can't go wide with a ton of cities. Once you get a lot of cities, by hook or by crook, Glory of Rome shines. The hardest part of having a wide empire is always managing happiness, which usually means either getting luxuries (which is spurious) or building Colosseums and Circuses early on. Glory of Rome mitigates this problem in a big way.

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So, quick update. There's now five religions on the table, but Buddhism has the biggest spread. Finally found everyone, and France and Rome are *still* at war with each other. Rome is the holy city of Christianity but it's teetering on the verge of Buddhism and there's a Great Prophet landing there in about 2-3 turns time who will hopefully push it over the edge, just in time for the World Congress where I'm trying to get Buddhism as the World Religion <_<

I'm now the only one in the Industrial Era, while the others have just about managed to make it to the Renaissance. My plan is to get to Flight as soon as I can and then try and wipe Carthage off the map in a quick attack, thereby more or less taking Islam out of the game in the process.

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It is now 1991 and America just reminded me again how displeased they are about my mistreatment of Manila in the 15th century. It's Minsk now, guys. Move on.

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I also realised that I still haven't finished a game as The Romans, they're criminally underpowered compared to how they used to (and should) be. The old benefits of the forum and praetorian used to be monstrously fun for warfaring, but the current Rome is just boring, because you have two unique units and no unique building, so you basically spend twice the gold with nothing to make it up, meaning that war is a real slog on your wealth and science (the second of which is a good secondary victory goal).

I disagree. Legions and Ballistas pretty much define your ideal war period (which is earlier than a lot of other civs, but still). It's a challenge, but you have to war early as Rome if you can't go wide with a ton of cities. Once you get a lot of cities, by hook or by crook, Glory of Rome shines. The hardest part of having a wide empire is always managing happiness, which usually means either getting luxuries (which is spurious) or building Colosseums and Circuses early on. Glory of Rome mitigates this problem in a big way.

You're right, of course, but the way I play the game is often a mid to late game war, so going to war so early just doesn't work for my standard play, because I'm usually too busy balancing the money, which is where forums came in. It wasn't so bad in vanilla, but with the addition of Caravans, it's more difficult for me to adjust to the balance of money and war units.

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And to be fair, Rome doesn't really fit my playstyle, either--I do like going wide, but I'm seeing now how much of a pain in the ass happiness is when you play on Prince and above (Prince is the level in which happiness bonuses/penalties are capped; from there on, the difficulty lies in a decreased bonus against barbs and a ton of AI bonuses). Greece is actually really suited to my play style when going wide: finish Liberty, fill up a ton of land, then go into Patronage so city-states can help do whatever you want. I should probably take Siam for a spin next.

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