Jump to content

Pokémon


PkmnTrainerJ

Recommended Posts

Normal! I shall list reasons (in no particular order):

1) Ursaring

2) Lickilicky

3) Snorlax

4) Explosion

5) Ursaring

6) Tauros

7) Blissey

8) Clefable

I could go on.

Did you mean Exploud?

And I'm assuming Ursaring is meant to be there twice. :P

Link to comment
Share on other sites

  • Replies 5.3k
  • Created
  • Last Reply

Top Posters In This Topic

Water types for myself. I think they've only not been mixed with two types, one being Fire. A few examples of some good ones:

Swampert, Milotic, Gyarados, Ludicolo (okay, maybe Ludicolo just makes me laugh because of Miror. B)

Link to comment
Share on other sites

I wonder if there'll ever be a time when the starter types are changed round, not forgetting Yellow obviously.

Up until now though, I've usually had fire types at the start, since that usually means you have to quickly catch other Pokémon if you're to beat the first gym in pretty much any of the games.

Link to comment
Share on other sites

Fighting. Machamp, Heracross, Blaziken, Breloom, Toxicroak, Lucario = sex. Seriously. Playing through Emerald right now, my Brick Break/Megahorn/Swords Dance/Horn Attack Heracross has the capability to waste three of the Elite 5 all by itself, unf unf unf.

Also, I'm indulging in some genuine EV training for the first time with my newly-acquired Beldum. It shall grow into a Metagross capable of killing most of the Elite 5 itself, with Meteor Mash delivering lots and lots of damage, Earthquake for killing the irritating Fire-types that still do super-effective damage against it, Shadow Ball for efficient murdering of the Ghost-types I meet and either Double Team or Substitute for maximum annoyance. <3

Edited by Be
Link to comment
Share on other sites

thankyou :)

Anyway I was wondering, would anyone be interested for a Pk diamond and pearl Pk battle? My Pokemon are ready and beefed up to take up challenges!

It's best to stick your friend code in your sig, or something, then people can PM you when/if they want to battle.

Link to comment
Share on other sites

Do you know what would be so kool? If we could make a Pokemon Tornament for EWB! ^_^ We could have like our ultimate set of trainned trainners specialising in only one or two elements. And have people battle it out to achieve the title of "Ultimate Pokemon of the year 2009 ........., in mutli elements division" etc. Then have a catagory where two pokemon of the same type battle it out. Competeing how many elements of pokemon with just one type. Then normal double battles. Hehehehehe It would be ever so uberly kool!

You won't win anything except a booster to your ego and the proud owner of a cerfticate saying you are the champion of the year in their chosen division^_^. We could even design certificates for the winners! I'm sure if people decide to partcipate or even go along with this, it maybe would be complicated at first, but uberly fantastic. What do you think?

It would be manic exchanging codes and obviously, I need to fix my connection to my ds. If anyone specialises in making ds connections work, I would really appreicate it if you could help email me please. It just doesn't seem to like my homes connection and the wifi site doesn't help -_-. I need uber Ds playing since I am on Uni Summer hoildays.

Oh! And thanks for the tip pk!

Edited by Pink_blossom_water_lilly
Link to comment
Share on other sites

Normal! I shall list reasons (in no particular order):

1) Ursaring

2) Lickilicky

3) Snorlax

4) Explosion

5) Ursaring

6) Tauros

7) Blissey

8) Clefable

I could go on.

Did you mean Exploud?

And I'm assuming Ursaring is meant to be there twice. :P

No, I meant Explosion the attack. It does happen to be the most powerful attack in the game, and is not only a great finisher, it can clear out something unsuspecting like Azelf that would otherwise set up and demolish your team. It's ridiculously hard to set up, but Belly Drum/Explosion Lickilicky OHKOs everything in the game that isn't Ghost.

Fighting. Machamp, Heracross, Blaziken, Breloom, Toxicroak, Lucario = sex. Seriously. Playing through Emerald right now, my Brick Break/Megahorn/Swords Dance/Horn Attack Heracross has the capability to waste three of the Elite 5 all by itself, unf unf unf.

Also, I'm indulging in some genuine EV training for the first time with my newly-acquired Beldum. It shall grow into a Metagross capable of killing most of the Elite 5 itself, with Meteor Mash delivering lots and lots of damage, Earthquake for killing the irritating Fire-types that still do super-effective damage against it, Shadow Ball for efficient murdering of the Ghost-types I meet and either Double Team or Substitute for maximum annoyance. <3

Oh if only you could give that Heracross Rock Slide. Then it'd be terrifying.

Do you know what would be so kool? If we could make a Pokemon Tornament for EWB! ^_^ We could have like our ultimate set of trainned trainners specialising in only one or two elements. And have people battle it out to achieve the title of "Ultimate Pokemon of the year 2009 ........., in mutli elements division" etc. Then have a catagory where two pokemon of the same type battle it out. Competeing how many elements of pokemon with just one type. Then normal double battles. Hehehehehe It would be ever so uberly kool!

You won't win anything except a booster to your ego and the proud owner of a cerfticate saying you are the champion of the year in their chosen division^_^. We could even design certificates for the winners! I'm sure if people decide to partcipate or even go along with this, it maybe would be complicated at first, but uberly fantastic. What do you think?

It would be manic exchanging codes and obviously, I need to fix my connection to my ds. If anyone specialises in making ds connections work, I would really appreicate it if you could help email me please. It just doesn't seem to like my homes connection and the wifi site doesn't help -_-. I need uber Ds playing since I am on Uni Summer hoildays.

Oh! And thanks for the tip pk!

I'd be up for a tournament, but mono-type teams tend to fall down in practice, due to how hilariously unbalanced some types are (I'm looking at you Water), and the fact that some matches would be almost foregone conclusions, such as Psychic vs Dark.

I think if people just made teams and battled with them it would be good. Whether we could actually get organised to do that or not is another story.

Link to comment
Share on other sites

and the fact that some matches would be almost foregone conclusions, such as Psychic vs Dark.

Not so. Dark-type moves aren't effective against itself, Fighting and Steel so, even in a 386 situation, there's still options. Example: a Mind Reader/Hi Jump Kick Medicham is going to be an instant kill against anything that's not Sableye and possibly Murkrow, and as I've already mentioned, a Brick Break/Earthquake/Meteor Mash Metagross will more or less waltz through the party flipping off everything on the way - Tyranitar would need a Quick Claw or to be Baton Passed a speed boost to go faster than it and avoid an EQ/BB KO, while Houndoom either has to hope Fire Blast hits and does enough damage or hope it gets a critical on Flamethrower to itself avoid a nasty BB death.

Oh if only you could give that Heracross Rock Slide. Then it'd be terrifying.

I can. It's taught by the Battle Frontier move tutors, same place I got Swords Dance from, for 48 Battle Points.

Edited by Be
Link to comment
Share on other sites

and the fact that some matches would be almost foregone conclusions, such as Psychic vs Dark.

Not so. Dark-type moves aren't effective against itself, Fighting and Steel so, even in a 386 situation, there's still options. Example: a Mind Reader/Hi Jump Kick Medicham is going to be an instant kill against anything that's not Sableye and possibly Murkrow, and as I've already mentioned, a Brick Break/Earthquake/Meteor Mash Metagross will more or less waltz through the party flipping off everything on the way - Tyranitar would need a Quick Claw or to be Baton Passed a speed boost to go faster than it and avoid an EQ/BB KO, while Houndoom either has to hope Fire Blast hits and does enough damage or hope it gets a critical on Flamethrower to itself avoid a nasty BB death.

Oh if only you could give that Heracross Rock Slide. Then it'd be terrifying.

I can. It's taught by the Battle Frontier move tutors, same place I got Swords Dance from, for 48 Battle Points.

lol, Mind Reader. Medicham@Choice Band, Hi-Jump Kick/Ice Punch/Thunderpunch/Psycho Cut. Medicham is frail though, so getting it in would be hard.

Tyranitar can Dragon Dance. Keep that in mind.

Houndoom can Nasty Plot and is faster. The only time Houndoom will be worried about Metagross is if it's an Agiligross, or for some insane reason you're switching Houndoom in on Metagross.

As for countering that Metagross, Spiritomb can Will-o-wisp and has sufficient defenses to stand up against an Earthquake or Meteor Mash. It can then Pain Split off the damage. There are no Psychic types that can Heal Bell or Aromatherapy, so that Metagross is screwed for the rest of the match.

Medicham also has serious trouble getting past Spiritomb and can be Wisped as well. Gallade has it even harder, and that's really it for Psychic types that aren't fucked by other Dark types.

Link to comment
Share on other sites

and the fact that some matches would be almost foregone conclusions, such as Psychic vs Dark.

Not so. Dark-type moves aren't effective against itself, Fighting and Steel so, even in a 386 situation, there's still options. Example: a Mind Reader/Hi Jump Kick Medicham is going to be an instant kill against anything that's not Sableye and possibly Murkrow, and as I've already mentioned, a Brick Break/Earthquake/Meteor Mash Metagross will more or less waltz through the party flipping off everything on the way - Tyranitar would need a Quick Claw or to be Baton Passed a speed boost to go faster than it and avoid an EQ/BB KO, while Houndoom either has to hope Fire Blast hits and does enough damage or hope it gets a critical on Flamethrower to itself avoid a nasty BB death.

Oh if only you could give that Heracross Rock Slide. Then it'd be terrifying.

I can. It's taught by the Battle Frontier move tutors, same place I got Swords Dance from, for 48 Battle Points.

lol, Mind Reader. Medicham@Choice Band, Hi-Jump Kick/Ice Punch/Thunderpunch/Psycho Cut. Medicham is frail though, so getting it in would be hard.

Tyranitar can Dragon Dance. Keep that in mind.

Houndoom can Nasty Plot and is faster. The only time Houndoom will be worried about Metagross is if it's an Agiligross, or for some insane reason you're switching Houndoom in on Metagross.

As for countering that Metagross, Spiritomb can Will-o-wisp and has sufficient defenses to stand up against an Earthquake or Meteor Mash. It can then Pain Split off the damage. There are no Psychic types that can Heal Bell or Aromatherapy, so that Metagross is screwed for the rest of the match.

Medicham also has serious trouble getting past Spiritomb and can be Wisped as well. Gallade has it even harder, and that's really it for Psychic types that aren't fucked by other Dark types.

in a 386 situation

The only thing there that applies is Tyranitar being able to Dragon Dance, but nobody in their right mind would leave a T-Tar in against Metagross anyway and there's no way I'm not leading with 'Gross anyway. Houndoom is faster, but Nasty Plot takes up a turn and it doesn't have anywhere close to the defense that it'd need to take a BB hit, and because it's part-Fire it picks up a Ground weakness as well - Earthquake = game over. Matter of fact, Rock = game over and that's probably safer because you can't just switch in a Flying-type to "take" the Earthquake hit. I don't actually think a mono-Psychic team could beat a mono-Dark team, note, but it's not as big a massacre as you might think.

Link to comment
Share on other sites

and the fact that some matches would be almost foregone conclusions, such as Psychic vs Dark.

Not so. Dark-type moves aren't effective against itself, Fighting and Steel so, even in a 386 situation, there's still options. Example: a Mind Reader/Hi Jump Kick Medicham is going to be an instant kill against anything that's not Sableye and possibly Murkrow, and as I've already mentioned, a Brick Break/Earthquake/Meteor Mash Metagross will more or less waltz through the party flipping off everything on the way - Tyranitar would need a Quick Claw or to be Baton Passed a speed boost to go faster than it and avoid an EQ/BB KO, while Houndoom either has to hope Fire Blast hits and does enough damage or hope it gets a critical on Flamethrower to itself avoid a nasty BB death.

Oh if only you could give that Heracross Rock Slide. Then it'd be terrifying.

I can. It's taught by the Battle Frontier move tutors, same place I got Swords Dance from, for 48 Battle Points.

lol, Mind Reader. Medicham@Choice Band, Hi-Jump Kick/Ice Punch/Thunderpunch/Psycho Cut. Medicham is frail though, so getting it in would be hard.

Tyranitar can Dragon Dance. Keep that in mind.

Houndoom can Nasty Plot and is faster. The only time Houndoom will be worried about Metagross is if it's an Agiligross, or for some insane reason you're switching Houndoom in on Metagross.

As for countering that Metagross, Spiritomb can Will-o-wisp and has sufficient defenses to stand up against an Earthquake or Meteor Mash. It can then Pain Split off the damage. There are no Psychic types that can Heal Bell or Aromatherapy, so that Metagross is screwed for the rest of the match.

Medicham also has serious trouble getting past Spiritomb and can be Wisped as well. Gallade has it even harder, and that's really it for Psychic types that aren't fucked by other Dark types.

in a 386 situation

The only thing there that applies is Tyranitar being able to Dragon Dance, but nobody in their right mind would leave a T-Tar in against Metagross anyway and there's no way I'm not leading with 'Gross anyway. Houndoom is faster, but Nasty Plot takes up a turn and it doesn't have anywhere close to the defense that it'd need to take a BB hit, and because it's part-Fire it picks up a Ground weakness as well - Earthquake = game over. Matter of fact, Rock = game over and that's probably safer because you can't just switch in a Flying-type to "take" the Earthquake hit. I don't actually think a mono-Psychic team could beat a mono-Dark team, note, but it's not as big a massacre as you might think.

386 is nearly irrelevant these days, but fair enough, I missed that.

Also like I said, you would not be switching Houndoom into Metagross. Switching either into the other would be suicide, since even a Meteor Mash would dent the hell out of Houndoom. If, however, you decided to switch Metagross into Houndoom, you'd be met with a Nasty Plot on the switch, then a Flamethrower/Fire Blast/Overheat and Metagross would be fried.

Few Psychic types can switch into Houndoom safely when it can Nasty Plot, especially when it can also use Sucker Punch. Even without Sucker Punch, a NPed Dark Pulse would wreck 90% of the Psychic types in the game. Fun fact on Houndoom's attacking power: "After a boost, a Life Orb Fire Blast does 49–58% to a max HP/minimum Special Defense Blissey, or 54–63% if Houndoom is Modest natured." Think about that. The best special wall in the game eats a 2HKO from a NP Fire Blast without a super effective hit a majority of the time.

There are avenues of countering Houndoom, but I'd like to see if you can pick them as well. You appear to know at least somewhat what you're talking about here, so let's see what you think here.

Link to comment
Share on other sites

No offence, but that Sceptile sucks, I raised once since the start of the game, along with five others, and it was level 78 after beating the Elite 4.

In the end of the day, Its about how well your Pokemon stats are. Not the level, even with a pokemon higher level then its opponent, it's not a gaurnteed win. The weaker opponent can still beat the ones that are more advanced due to stat and element compatability. For example, rock will always be weak against water, rock to electric, ice to grass etc.

The most recent battle I had on the DS about last week I think. My Sensel at level 53, killed a 100 level (the final eveolution of electrobuzz) and two other 100 pokemon. My Sensel was faster, agile and stronger compared to my opponents. Its not about the level, but how you raise it and find the pokemon's weak point. He was kinda annoyed with me, as he never had a girl beaten him before lol.

I can't wait to make my sensel evolve into a Wevile! hehehehe!!

Edited by Pink_blossom_water_lilly
Link to comment
Share on other sites

Level 53 Sneasel beat level 100 Electivire and two other level 100 Pokemon. I don't buy it.

386 is nearly irrelevant these days, but fair enough, I missed that.

Also like I said, you would not be switching Houndoom into Metagross. Switching either into the other would be suicide, since even a Meteor Mash would dent the hell out of Houndoom. If, however, you decided to switch Metagross into Houndoom, you'd be met with a Nasty Plot on the switch, then a Flamethrower/Fire Blast/Overheat and Metagross would be fried.

Few Psychic types can switch into Houndoom safely when it can Nasty Plot, especially when it can also use Sucker Punch. Even without Sucker Punch, a NPed Dark Pulse would wreck 90% of the Psychic types in the game. Fun fact on Houndoom's attacking power: "After a boost, a Life Orb Fire Blast does 49–58% to a max HP/minimum Special Defense Blissey, or 54–63% if Houndoom is Modest natured." Think about that. The best special wall in the game eats a 2HKO from a NP Fire Blast without a super effective hit a majority of the time.

There are avenues of countering Houndoom, but I'd like to see if you can pick them as well. You appear to know at least somewhat what you're talking about here, so let's see what you think here.

Fighting, probably. The traditional Houndoom set is Fire Blast/Solarbeam/Sunny Day/Crunch or Ice Hidden Power (Leftovers attached), but its Defense is still godawful (base 50? 55?) so I'd take either Primeape or Blaziken. Blaziken is slower (80 to 95), but it resists Fire Blast, resists Solarbeam, benefits from Sunny Day as much as Houndoom, resists Crunch and is neutral to HP Ice - no matter what move Houndoom throws at it, it can take it and deal out a 112-power Brick Break running off it's brutal Attack stat (base 120). Primeape has the advantage of being equally as fast as Houndoom, itself has good Attack (base 105) and will one-hit KO Houndoom with Close Combat, but I'd take Blaziken in a pinch for killing Houndooms.

Edited by Be
Link to comment
Share on other sites

Guest
This topic is now closed to further replies.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. To learn more, see our Privacy Policy