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UFC 2010


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I didn't think it was possible, but this game makes me hate BJ Penn even more.

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Traded this in yesterday while Gamestop was doing their bonus trade deal so I could get close to what we were offering for it the day it came out. Traded this and Transformers: War For Cybertron-- both excellent games I'd recommend but, no-one's playing on Transformers' multiplayer so after you max out the campaign you're kind-of stuck, and UFC is fun for awhile but with all the crap they're doing with it and with a lack of people in my area willing to play it, I just didn't feel it worth it. The EWB camp woulda been great but our schedules make for rare matches :P

So with their talk of turning it into an every other year kind-of thing, will they be skipping '11 and just doing '12, I'd imagine?

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After now owning this game for 2 weeks, I've come to the conclusion that it is shit. It was built firmly in mind for people who just like to watch people smash each others brains in and has no interest in the skill or 'art' of MMA.

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After now owning this game for 2 weeks, I've come to the conclusion that it is shit. It was built firmly in mind for people who just like to watch people smash each others brains in and has no interest in the skill or 'art' of MMA.

You can have somewhat propper matches. There just needs to be a gentelmans agreement to not abuse what the game clearly gets wrong in online multiplayer... and, well, submissions vs the cpu are flat out broken. (i don´t know why they don´t just patch the balance, at least on the lower dificultys)

Edited by Michael Matzat on a Plane
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  • 3 weeks later...
  • 4 weeks later...

The patch has been released btw. A bunch of fixes for online and offline play. Havent tried it out yet.

Online

* Adds Fighter Stats screen to the Online Fighter Select menu which allows users to view the statistics of the opponent's fighter before proceeding to the match. The Fighter Select menu mimics the UFC 2009 menu flow.

* Fixes the issue which causes Online fights end during the second round or later due to a network error message.

* Fixes an issue which occasionally causes individual player online records to reset on the leaderboard under certain network conditions.

* The text "UFC " is replaced with “Month” in the monthly ranked leaderboard header.

* Outdated Online Ticker messages will be purged each time the game is booted so that only new messages are displayed.

* Career CAF's which contain Attribute points that exceed the maximum limit for the weight division will no longer desynch during Online matches.

* The Connect Quality search options have been revised to be more clear. The options have been changed from "Off/Have Priority" to "Any/Best".

* Implements a client fix which allows for permanent Ranked leaderboard resets. Old data will no longer reappear on the leaderboards after the reset.

* The Connect Quality display will now only show zero bars when the connection quality cannot be obtained. Players with very poor connections will now be displayed with one red bar instead of zero bars.

* Reduces the amount of hitching which occurs during matches encountering lag.

* Quick Match will now automatically resume searching if the client fails to successfully join the first match found.

* Reduces the loading times when viewing Ranked leaderboards using gamer profiles with large friend lists.

* On the PS3, the TUF fighters will now be available in the Fighter Select menu.

* Removes the association between the DLC ON/OFF option and the TUF fighters. Players will be able to join matches regardless of whether the opponent has the TUF fighters.

Camps

* Fixes an issue where the Camp name is not displayed in the leaderboard correctly.

* Fixes multiple issues where incorrect data appeared in the Camp Player and Camp Friends leaderboards.

Career

* Fixes a rare issue which causes fighters who changed weight divisions to be incorrectly matched against opponents in the previous weight division.

* Increases Career Auto-Sparring rewards so that they are more balanced with Manual-Sparring Rewards.

* Reduces the frequency of Rachelle emails in Career mode.

* Fixes an issue where occasionally both fighters are awarded the same score, but one fighter receives a unanimous decision.

* Fixes a rare issue which causes a WFA fighter to appear instead of a UFC fighter in the Coming Out of Retirement email.

Gameplay

* Fixes an issue causing fighters to occasionally become frozen during transitions in the MT clinch.

* Balances Ground Grappling Reversals to reduce the ease of reversing opponents.

* Punches from Side Control will no longer be able to initiate a fight-ending state. Knees may still end the fight from Side Control.

* Camera shake will occur during charged submissions so that opponents can see that the submission is charging.

* CAF's will be announced as an "MMA Fighter" instead of "Street Fighter" or "Boxer" at the start of the match.

http://community.ufcundisputed.com/forums/topic/442398?&p=ps

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And still no fixing of CPU submission ability.

But now we no longer see the ad for Evans vs Rampage, and also "Fixing" an "issue" with Side Control.

Way to be, THQ. Way to be.

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  • 3 weeks later...

So I finally started a career on this yesterday. Getting more points for auto-sparring is a joy. I just want to fight, damnit!

...so fuck you, Rachelle Leah - I don't mind the odd show appearance, but fuck the media days.

I'm around 11-3-1 at the moment. I've had 3 fights with Dennis Siver. Drew the first after hammering him in the 3rd round for a 10-8, so I apparently lost the other two rounds.

The second fight, I destroyed him again, only to be knocked out near the end of round two. :/

Third time lucky - a 3rd round TKO victory for me. The Siver fights have been the most exciting so far, and I want a fourth ''deciding'' fight at some point.

I've already beat fellow brits Pearson and Etim, too.

All in all, I'm enjoying this game a lot more now, which is good considering it's the one game I've bought on release that I haven't played much yet, aside from FIFA 11, but with Ultimate Team out this week, I'm sure I'll hammer down on that soon.

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  • 1 month later...

Yeah, if you get it, DO NOT install the patch. You can avoid patch installs by just having your internets disabled while you play it.

At least until you do Career Mode once, that is. Then you can copy your fighter into the regular create a fighter mode to make more custom fighters without worry.

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  • 3 weeks later...

Couple questions here.

#1, why am I having such a hard time with submissions? It seems impossible for me to get them to work out offensively. In 2009, I was submitting guys regularly, so I'm wondering if there's something different about the submission system this go around. I am using the shine technique.

#2, is it just my imagination, or is the game supposed to support create-a-fighter sharing? If so, how do I download created fighters? Maybe I just imagined that UFC had it since EA Sports does.

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  • 1 month later...
Guest viperlike

Got this for 2- box out of Tesco i cannot believe how underwhelming it is...........

Carrer mode is still pants, so hard to up your created fighters stats at a decent rate. Hate dominating fights only to get knocked out by one fucking lousy punch from a nobody.

Submissions are so fucking hard, seriously why make it so hard to tap someone out?

Every fight seems the same to me basically, its a button bashing exercise with little or no reward.

Fuck this game.

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