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Wrestling Manager?


Tyrone

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On the subject of the game, is this similar to EWR's style of play where you hire who you want and then book shows? Caus the impression I got was something like FIFA (or Madden/NHL) Ultimate Team, what with the auction system and all. I think they could make an interesting game, getting random packs of wrestlers/staff members/equipment etc and building yourself up.

The game was heavily inspired by Ultimate Team and has a somewhat similar play style but with a Game Dev Story type twist.

So in Game Dev Story, you create and launch games in order to earn more money so you create bigger and better games and then you move into a bigger and better office and create consoles. All the while you are improving your roster of game developers.

In Wrestling Manager, you create and launch wrestling events in order to earn more money so you can create bigger and better wrestling events which will appear on TV or PPV. You move into bigger arena's and sell different kinds of merchandise all the while improving your talent roster.

We added a plenty of depth to that formula. For example there are two ways to upgrade your roster in Game Dev Story, you can either spend experience points or you can advertise for staff and buy them. Well, in Wrestling Manager your roster can improve in different ways. For example, you can give your wrestler a push by having him win lots of matches against guys with a higher wrestling ability than him and his wrestling ability will grow, or you can use your character in a storyline and if you meet all the challenges of the story line his popularity will grow likewise if you make him a champion his popularity will grow, if you give him lots of promo's his Mic Skills will rise but those are just a few of the ways you can boost your roster.

Another way is to enter the real time auction system and bid on Talent in the same way that you can in Ultimate Team. If spending time in the auction isn't your thing, you can hire talent scouts to evaluate the auction and depending on how good they are, depends on how big the diamond in the rough is. The will present you with a list of people they think you should bid on.

A different option is to pick up Development Territories (DT) or to merge with other wrestling Organisations. When you buy a DT you gain access to any arena's they might have used, any talent scouts, wrestlers, medics, referee's, etc. These are similar to buying packs in FIFA's Ultimate Team so there's an element of randomness but we always try to give you something beneficial. Merging with a pre-existing Organisation is similar to picking up a DT but it tends to be on a much larger scale. As you can imagine if you wanted to merge with the WWE in life you would need considerable finances to do that but in return for that cash, you would be getting access to a company with a huge roster of superstars, a weekly Live TV broadcast, several Taped for TV shows and a world wide marketing and distribution team for your merchandise, a PPV network deal and a very profitable company. Well, you can expect the same kind of things when you merge with a major Organisation in our game.

So as you can see, there's depth to the simplicity.

Will Wrestling Manager be skinable?

You will be able to edit the name and picture on all of the talent, arena and company cards. Not the stats though. As for skinning the colour scheme, we might patch that in down the line but it's unlikely to make the initial release. (not ruling it out)

Sorry if this has already been asked, but will this cost money?

Yes the game will have a price tag, we haven't fully decided what that will be yet but I can assure you that it will be worth it. As a company we have invested a ton of cash into this game and as many have expressed in this thread, the number of wrestling fans, willing to play a managers game who have an iOS device isn't huge so we are relying on those folks to support us in order for us to keep supporting the game with added features and content.

Edited by Serious Parody
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I like the concept of the 'Wrestling manager' however by introducing a new product to consumers and only limiting your platform to mobile phones is a huge mistake, you would be wise to release both a PC/Mac and mobile version at the same time. I would also recommend if you do wish to release this product for a fee that you give a trial run period of around 30 days which gives you access to most of the features on the game but not all. Likewise with the mobile version. It's an interesting idea but that's all it really is at the moment an idea. It might be a good idea to release a Beta version on these boards for members to trial run your game and pick out key criticisms which may not be apparent by simply looking at a video presentation or some images.

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I suggest your advertising features some kind of irritating, anthropomorphic animal, as is the vogue these days.

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Given the history of wrestling and animals, it should be a bear, and since he's going to be irritating as is in vogue, his name should be Bearly Tolerable.

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"Hallo Glorious Comrades, Barely Tolerable is here with another state sponsored announcement. Please listen up or we will send you to the gulag! Ha ha ha ha I AM NOT JOKING."

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