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Some thread about the law surrounding parody


Serious Parody

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Also, even if you were the first person in the world to come up with the idea of Create-A-Story, that doesn't give anybody any reason to think you can successfully program and execute it. Every failed game out there is the brainchild of great ideas and horrid execution.

Ah that explains X-Men Destiny then.

As for the game, I won't be buying it. I can pick up an X-Box arcade game for less and have more fun on.

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I think that what is so frustrating about this thread is that, deep down, we all know that someone who prices an iOS app featuring shallow parodies of wrestlers at $9.99 isn't the type of person who is going to take sensible advice to heart.

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The document is 29 pages long, and two of them are the title page and table of contents. Stop saying 72-page document unless you can point to a 72-page document.

Can somebody who actually knows about the Create-A-Story mode take this up for me? I don't play the WWE games and haven't seen their Create-A-Story.

I will say this: you did not invent the concept of branching storylines. If you can pick two branches instead of three--if such a thing is in fact possible--then I don't even know what to tell you at this point.

Ah my apologies, you've only got the quick draft version there, without all of the extra business side and justification stuff in there. (It was for my dissertation at uni)

It's all about the minor details that you need to look at. The layout of the screen, the number of choices, the fact that it has branches at all, the number of branches, etc. That's just on one of the screens. Never mind the over arching fact that Create A Story has never been in the game but now it is and is incredibly similar to everything I'd done, etc.

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Also, even if you were the first person in the world to come up with the idea of Create-A-Story, that doesn't give anybody any reason to think you can successfully program and execute it. Every failed game out there is the brainchild of great ideas and horrid execution.

Ah that explains X-Men Destiny then.

As for the game, I won't be buying it. I can pick up an X-Box arcade game for less and have more fun on.

:lol:

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I totally once said that there should be a Create a Finisher when I was about fourteen, and now there's a Create a Finisher, and those cunts never gave me a penny.

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Why have you not filed suit for all profits on the game which robbed your intellectual property, particularly if you have dated documentation of your development of the ideas?

As a wrestling game fan, I was honoured to see my content in the games. I'm also not sure what I could do, I posted the ideas on a public forum and sent them to THQ. (go read IGN's eula, it will tell you that anything you write instantly becomes their property and their partners/affiliates property to do what they want with).

Besides, I've always wanted to design wrestling games for a living. It wouldn't make sense to piss off the only company in the world that's consistently making them.

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The layout of the screen

You did not invent menus! You didn't! You... you just didn't!

the number of choices

Again, I refuse to believe it's not possible to create three branches and only three branches.

the fact that it has branches at all

You did not invent branching storylines! WWF No Mercy had branching storylines! On the N64! A decade ago!

the number of branches

YOU ALREADY SAID THAT.

etc.

"Etc." includes such things as being able to lay out where wrestlers are on a graphical interface! How are you a genius for seeing a cutscene and wondering what it would be like to put different people in the different spots? I was able to do this in The Movies, and that's a game that came out five or six years ago!

Never mind the over arching fact that Create A Story has never been in the game but now it is

When I was in third grade, I came up with the idea of a fighting game featuring Nintendo characters. I had my own "72-page document": a spiral-bound notebook full of drawings of various characters, menus (and it looked very similar to the one that was eventually in Smash Bros.), character-specific levels, even special moves for each character. These special moves also included giant moves that you had to charge up to receive, and Mario's was the ability to create a giant fireball--basically, Mario's Final Smash from Smash Bros. Brawl. This does not mean Nintendo owes me royalties. This does not mean Nintendo stole my notebook.

and is incredibly similar to everything I'd done

I just... I give up. I do. You're hopeless. What do you even want me to say at this point? I don't believe that a 72-page document of this exists, I don't believe that you were a change of location away from working at THQ, I don't believe any of this. I was fully prepared to believe that you were some guy who had some ideas and put together an independent game that shows some promise, but with these last few posts, you've demonstrated that you might be all that, but you're also either

A. extremely delusional or

B. a self-serving con man who will gin up a false story full of holes large enough to drive a truck through to build credibility as this rising force in the world of video game development.

Either way, I'm finished.

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Besides, I've always wanted to design wrestling games for a living. It wouldn't make sense to piss off the only company in the world that's consistently making them.

So you decide to create an unoriginal wrestling sim full of recolors and bad names, slap a 10 dollar price tag on a platform where 99 cents games are the norm and then talk down to the people not wanting to spend 10 bucks on something that is 9 dollars too high?

Aim High Willis.. AIM HIGH!

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Suing them in that way would set you up for life and lead you to being able to make your own games. Proper ones.

He has a casino backing him with $250k, like he needs to sue THQ.

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Suing them in that way would set you up for life and lead you to being able to make your own games. Proper ones.

And you could start up your own wrestling promotion with Christian and Rob Van Dam.

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Suing them in that way would set you up for life and lead you to being able to make your own games. Proper ones.

And you could start up your own wrestling promotion with Christian and Rob Van Dam.

You might even be able to steal Rob Van Dam and Christian for your game.

Gazz made a serious parody of my post!

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This post on the thread for Wrestling Manager at toucharcade.com pretty much sums up how the sales for this game will go:

I am 100% sure that the current Price is a Typo and that they will change it to 0.99 in the upcoming Hours so don`t buy it at all Cost right now.

Best of luck next try, Serious Parody.

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Never mind the over arching fact that Create A Story has never been in the game but now it is

When I was in third grade, I came up with the idea of a fighting game featuring Nintendo characters. I had my own "72-page document": a spiral-bound notebook full of drawings of various characters, menus (and it looked very similar to the one that was eventually in Smash Bros.), character-specific levels, even special moves for each character. These special moves also included giant moves that you had to charge up to receive, and Mario's was the ability to create a giant fireball--basically, Mario's Final Smash from Smash Bros. Brawl. This does not mean Nintendo owes me royalties. This does not mean Nintendo stole my notebook.

Man, childhood Sousa sounds like a loser. <_<

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