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Any unpopular opinions on certain games?


fredmion

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8 minutes ago, ChrisSteeleAteMyHamster said:

Episode 3 is absolutely fine. It has to sit that line between the ease down from the beginning and just put a few things in place to build up towards the end. It does those things well. It's not the best episode but it builds characters and that cliffhanger at the end is a beauty.

I just realised I actually meant Episode 4.

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On 22/10/2017 at 21:08, OctoberRavenO said:

GTA5's storyline becomes instantly more awesome when you realize that the three main characters are essentially modern takes on Claude, Tommy, and CJ.

I'm not seeing this at all. In fact, it's insulting to CJ and all of his excellent character motivation and unique demeanour to compare him to Franklin. Their similarities begin and end at "black guy in green who wants to be successful".

GTA V suffered from leaning in too hard on the portrayal of LA as superficial, shallow and grim beyond the surface. Making all the protagonists examples of that tone instead of a counter to the world being like that was a mistake, and I think we got easily the least compelling, most muddled story in the franchise's history. Visually, in soundtrack and in gameplay it was superb but the story is dull, doesn't keep focus for long enough at any stage and fails to give us any real meaningful, memorable characters. It's quite apt that the first thing Trevor did was murder a cool, nuanced protagonist from the previous game for no real reason as that's a good representation of where they took the series in this installment.

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1 minute ago, Adam said:

I'm not seeing this at all. In fact, it's insulting to CJ and all of his excellent character motivation and unique demeanour to compare him to Franklin. Their similarities begin and end at "black guy in green who wants to be successful".

GTA V suffered from leaning in too hard on the portrayal of LA as superficial, shallow and grim beyond the surface. Making all the protagonists examples of that tone instead of a counter to the world being like that was a mistake, and I think we got easily the least compelling, most muddled story in the franchise's history. Visually, in soundtrack and in gameplay it was superb but the story is dull, doesn't keep focus for long enough at any stage and fails to give us any real meaningful, memorable characters. It's quite apt that the first thing Trevor did was murder a cool, nuanced protagonist from the previous game for no real reason as that's a good representation of where they took the series in this installment.

I blame GTA Online. Excellent concept, REALLY should've been a seperate title.

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1 hour ago, Adam said:

I'm not seeing this at all. In fact, it's insulting to CJ and all of his excellent character motivation and unique demeanour to compare him to Franklin. Their similarities begin and end at "black guy in green who wants to be successful".

Well, their voice actors are literally related and both have ties to Grove Street...

But you misunderstood me. Yes, the motivations and demeanor are different. I didn't mean to say they were the same character; more that Franklin is clearly influenced by CJ.

I mean, you do realize my analogy also compares Claude Speed to Trevor, right?

2 hours ago, RPS said:

GTFO. Now. 

I don't agree with him, but the original Paper Mario was amazing.

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7 hours ago, Adam said:

It's quite apt that the first thing Trevor did was murder a cool, nuanced protagonist from the previous game for no real reason as that's a good representation of where they took the series in this installment.

I've read several articles arguing that Trevor is actually a very moral human being, and I couldn't disagree more. The incident you mentioned turned me off him straight away, and it wasn't even the worst thing he did:

Spoiler

That was probably the whole part of the story when he aggressively took over Floyd's house, forced him into criminal activities under duress and, when his wife and he finally stood up to him, he brutally murdered them. It was utterly horrendous stuff that was played for laughs, and I hated it.

 

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I think the thing Trevor exemplifies most is the acceptance of gruesome and inherently vile things in media. Rockstar has done less vile things and gotten shit for it from special interest groups, they've shown a male full frontal and had parents everywhere lose their shit. They had the OPTION of two (underage) boys sharing a romantic kiss, and everyone lost their shit.

Now they had Trevor do the sickest, most vilest, most irredeemable things you can imagine, with no real motivation from the character making it any less horrific, and people were quiet. Many in the fanbase love the character the most out of the trio, and the only thing that caused controversy was a torture scene that arguably was one of the more 'sensical' parts of Trevor's actions.

We've become so accepting of violence in media, that extreme forms can be played for laughs and nobody bats an eye.

The only redeeming factor about Trevor is that he's the only character that can do a bloody killing spree of hundreds of innocent lives without causing a story disconnect. But fuck, Trevor is a terrible character and anyone who finds him cool and nuanced is a complete fucking idiot.


And having played GTA5, I don't really see Rockstar having put any actual nuance into Trevor, and what they've done is fully without irony and made for cheap laughs.

Edited by Jasonmufc
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While I like the 3DS, I prefer the Vita.

People talk about the 3DS having more good games, but I disagree. I think it has more "big" games that are better than most of the Vita's games from major publishers, but the sheer number of brilliant indie games on the Vita far outshines that of the 3DS. Not only that, but I've used Remote Play for several PS4 games and loved it. Also, Tearaway is one of my favourite games ever.

Looking at the way things are going, however, the Switch is becoming the best of both worlds. Combining the big-name Nintendo franchises with the multi-platform indies on a portable system is exactly what I want from a handheld device.

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I've never had massive trouble with an escort mission in any game. The anger around them is unjustified.

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6 minutes ago, Apsham said:

Escort missions are a joke these days. PS1/PS2 and even earlier PC era stuff were god fucking awful.

I can't remember a frustrating escort mission in recent years, but those from the eras you mention definitely tested the patience. GTA 3 and Vice City had some horrible ones that would fail you if your idiotic allies blew themselves up or ran aimlessly into oncoming traffic.

Perhaps part of the reason that escort missions are more tolerable now is because modern games use more generous checkpoint systems. The process of driving across the city to get the mission briefing every time the person you needed to protect threw themselves into harm's way in a GTA game was a nightmare.

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AI is a huge thing too. It's way easier to tell a character "shoot this thing" than it is to tell the thing that it's shooting at to take cover, account for changes in enemy position, etc - and then you have the types of technologies being used at the time limiting that even more. Medal of Honor had some fucking terrible escort missions versus hitscan snipers.

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