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3 hours ago, MDK said:

This game seems harder than New Vegas

I've died more than twice total from reasons other than falling damage, so... yeah, sounds right.

The Gauss weapon is so insanely powerful guys. Fully modded mine is doing 400 damage per shot. And VATS skips the supercharge time so it always does max damage in VATS.

Fat Mans are peashooters in comparison.

Edited by OctoberRavenO
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28 minutes ago, OctoberRavenO said:

I've died more than twice total from reasons other than falling damage, so... yeah, sounds right.

The Gauss weapon is so insanely powerful guys. Fully modded mine is doing 400 damage per shot. And VATS skips the supercharge time so it always does max damage in VATS.

Fat Mans are peashooters in comparison.

I've only just started, still doing the BoS challenges (don't spoiler me plz) and I'm mincing around with a hunting rifle and I'm getting schooled. I'd like to use the laser rifle I have but I've no ammo for it. Grr.

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Saving

Manual and quicksaving are disabled. To save your game, you’ll need to find a bed and sleep for at least an hour.

Combat

Combat is more lethal for everyone. You now deal, but also take, more damage. You can increase the damage you deal even further with “Adrenaline” (see below).

Fast Travel

Fast Travel is disabled. If you wish to be somewhere, you’ll have to physically travel there.

Weighted Ammo

Bullets and shells now all have a small amount of weight, which varies by caliber. Heavier items such as fusion cores, rockets, and mini-nukes can really drag you down.

Compass

Be sure to keep your eyes peeled, as enemies will no longer appear on your compass. As well, the distance at which locations of interest will appear has been significantly shortened.

Adrenaline

Survival automatically grants the Adrenaline perk, which provides a bonus to your damage output. Unlike other perks, the only way to increase your rank of the Adrenaline perk is by getting kills (hostile or otherwise). The higher your Adrenaline rank, the higher the damage bonus. Sleeping for more than an hour, however, will cause your Adrenaline rank to lower. You can check your current Adrenaline rank at any time in the Perks section on the Stat tab in your Pip-Boy.

Wellness

You’ll find it difficult to survive without taking proper care of yourself. You must stay hydrated, fed, and rested to remain combat-ready. Going for extended periods of time without food, water, or sleep will begin to adversely affect your health, hurting your SPECIAL stats, adding to your Fatigue (see “Fatigue” below), lowering your immunity (see “Sickness” below), and eventually even dealing physical damage to you.

Fatigue

Fatigue works like radiation but affects your Action Points (AP) rather than your Hit Points (HP). The more Fatigue you’ve built up, the less AP you’ll have for other actions. The amount of Fatigue you’ve accumulated is displayed in red on your AP bar.

Sickness

A comprised immune system and a few questionable decisions can end up getting you killed. Eating uncooked meat, drinking unpurified water, taking damage from disease-ridden sources, such as ghouls and bugs, or using harmful Chems all put your body at increased risk for various ill effects. When you are afflicted with an illness, a message will appear onscreen. You can view specifics about your current illnesses by navigating to the Status section on your Pip-Boy’s Data tab and pressing [RShoulder] to view your active effects.

Antibiotics

Antibiotics, which can be crafted at Chem Stations or purchased from doctors, heal the various effects of sickness.

Bed Types

The type of bed you’re sleeping in determines the length of time you are able to stay asleep. A sleeping bag will save your game and may help save your life when you’re desperate, but it will never allow for a full night’s rest and the benefits that come with it.

Crippled Limbs

Crippled limbs will no longer auto-heal after combat and will remain crippled until healed by a Stimpak.

Carry Weight

Exceeding your carry weight reduces your Endurance and Agility stats and periodically damages your legs and health. Think of your back!

Companions

Companions will no longer automatically get back up if downed during combat and will return home if abandoned without being healed.

Enemy and Loot Repopulation

Locations you’ve cleared will now repopulate enemies and loot at a significantly slower rate.

 

Details on survival mode revamp

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I'm quite liking the game now that I have found a decent weapon. A modded combat shotgun combined with a few perks is a good, all round weapon. And I love Dogmeat, he looks like WobbbleChops, so I can't take him into battle because I don't want to see him hurt :( 

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3 hours ago, MDK said:

I'm quite liking the game now that I have found a decent weapon. A modded combat shotgun combined with a few perks is a good, all round weapon. And I love Dogmeat, he looks like WobbbleChops, so I can't take him into battle because I don't want to see him hurt :( 

My gun of choosing is the Deliverer that you get after the first Railroad mission..  Very little recoil and my mods have made is almost an 80 in damage, I can kill a normal Feral and Raider in one shot with it

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1 hour ago, ChrisO said:

My gun of choosing is the Deliverer that you get after the first Railroad mission..  Very little recoil and my mods have made is almost an 80 in damage, I can kill a normal Feral and Raider in one shot with it

Railroad mission?

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No, the line starts there though.

Also, once you get and upgrade the Gauss Rifle, you can one-shot anything that's not a special Deathclaw, Mirelurk Queen or Behemoth.

The only downside is that you have to charge it to do max damage but VATS shots skip the charge and the charging is less time-consuming than the laser musket.

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Edited by OctoberRavenO
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I love being dressed as the Silver Shroud and having the Mysterious Stranger pop up in my VATS every now and again. 

On 3/1/2016 at 20:33, Gazz said:

Follow the red line road.

Also, pack a Fat Man... :pervert:

Hang on, I did that, but without the @Ruki, why did I need that?

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I'm still a noob at settlement building... in Sanctuary I've put all my stores except one under the carports that are available.  I have two weapon stores, and the one I just build I'd like to build a structure around it, what's the best thing to use to build something around a store where you can actually have it in the structure?  I know with regular floors and roofs they don't fit...

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They can fit if you fiddle around a bit but can be annoying. What I ended up doing it creating a two story building and deleting the floor so I had space to put it.

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